[Suggestion] Regarding outposts and monsters

This idea would require upgradable outposts.

 

Why not have outposts "scare off" monsters of a certain strength?  A level 1 outpost would scare off weak monsters, level 2 medium, level 3 strong?

 

Beyond that no effect. 

 

I'm just getting really annoyed at monsters attacking my improvements adjactent to outposts.  It's impossible to defend all your territory, so most of your stuff will get razed by random weak/medium monsters.

 

1,803 views 2 replies
Reply #1 Top

proactively kill them?

Reply #2 Top

Quoting sweatyboatman, reply 1
proactively kill them?
End of sweatyboatman's quote

 

They're often too near to strong/deadly monsters, making it impractical.

 

I don't mind strong monsters or enemy armies razing stuff, but having weak monsters destroy your improvements early game when you don't have stacks to fight them is super-annoying.