[Suggestion] Various Usability Improvements
Updated for 0.86
Hello,
I have a handful of ideas of usabiltiy improvements and would like to know waht you think:
1) Take the Equip button out. I think this is completely by covered by Trade & Equip, which I at least use most of the time. What do you think?
2) In battles clear up the list of uits on the left side. I would say just list every unit once on that side (and if it has more than one action before my next unit comes up, but a number on it). For spells I would place them right beside the unit, with number of actions, till this spell gets active. At the moment I find this list just too cluttered.
3) For building city improvements allow double clicking.
4) Bring ressources up in the top bar as soon as production starts, not only when the first resource is generated (e.g. wild horses produce 0,3 per season, so they show only up after 3 seasons)
5) When designing units I would like to get a better feedback of the dependency between attributes. So what does increasing of Strength really mean.
6) I would like to get an easier feedback for cities how many turns they need for the next level.
7) In the shop screen allow to cycle through heroes in the army (or even that area).
8) Do you think greaves and gauntlets add anything to the game? or are they just "more"? For me they just clutter up the possible equipment w/o significant benefit. I also do not think that they show up prominently on the units renderings.
9) reduce the number of clicks when finding equipment, so times multiple dialogs just pop up.
Those are just my 5cent on some possible usability improvements.