Need a city distance lock on outposts.

I'm getting tired of other factions walking right up next to my cities with pioneers and building outposts to claim resources that were well inside my influence. My own influence usually just pushes theirs away, but then I end up with another player's outpost inside my city since I have to stretch my spider city around it to encompass said resources.

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Reply #1 Top

I agree that this is a problem. It is really frustrating to have players on the other side of the map placing outposts right next to my cities, taking resources I had planned on expanding to.

Reply #2 Top

On top of that, I'd recommend giving outposts some form of upkeep cost - placing them should require some thought, otherwise you can pump them out and drop them everywhere as fast as you can build them (which once you hit midgame, is often every single turn)

edit: Another possibility would be that all-encompassing borders simply absorb outposts, preventing you from using them to steal resources deep in enemy territory. Near borders, they should stay firm, but not in the middle of an enemy empire.

Do units get defensive bonuses stationed in an outpost? I didn't notice anything.