[Crash] Random crash after pressing end turn
Game just stopped working after pressing end turn.
Debug
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug320-1-2012.err
no crashlog formed
Game just stopped working after pressing end turn.
Debug
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug320-1-2012.err
no crashlog formed
Reloaded the autosafe. Crashed again on the same turn.
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug420-1-2012.err
still no crash log zip
Reloaded the savegame for a third time but it went past the turn now
I also had a crash at the end of turn. Traded equipment between two champions, closed the trade dialog, hit end of turn, and then it crashed.
http://dl.dropbox.com/u/58121063/debug%20-%20eot%20crash.err
And another one.
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug820-1-2012.err
edit: Crash zip appeard 30 minutes after the crash in the programdata folder included it now
Another crash after pressing end turn
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug121-1-2012.err
More crashing, again after pressing end turn:
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug321-1-2012.err
I had the same issue. The actual issue was with my system rather than the game. I had updated my motherboard bios and forgot to turn off the onboard sound as I have a dedicated sound card. My clue that the sound card was the issue was the sound crackled and seemed to skip regularly.
Your errors may have nothing to do with this but it may not be a programming issue.
This is not the case for me; I'm using the integrated sound device.
I'm sure there are a lot of issues causing crashes; that's why Stardock is asking for debug and dump information.
You never know what bit of info helps someone. PC's by their nature are so different and most people assume that their system is ideally optimised and it is the sotware's fault. I have raged many a time and it ends up a fair few times being my fault. That said this is a beta and there are bound to be bugs.
crashed after pressing end turn - turn 2 or 3 or some such.
i think this is the crash log.... no save file.. didn't even get far enough to autosave (the autosaves are all from tutorials the night before)
http://www.mediafire.com/?9o08agax8v04q1e
---
incidentally, i started fe again to see what the autosaves are... saw they were not what i wanted, quit fe.. everything seems ok... but i get another 2 logs/dump zips? is it generated whether there's a crash or not?
My drivers should be up to date now. As for the dump zips, I think they're created everytime you run FE
Anyway new crash after pressing end turn. Happend after a turn in which I razed one of Resolyn's Cities
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug2.err
Crashed after pressing end turn. I recruited a champion and built a second Oracle.
um... no crash dump.
had battle vs troll (game autosave before battle!) used blindness and flamedart and then bashed to death.
sov lvled up, picked spell prodigy II
finished all moves.. then click end turn. then it freeze and get the windows "apphang" screen to terminate program
odd thing is that it doesn't always crash. i've reloaded the before battle save and fought it again, picking the same lvl up.. it hung at end turn. reloaded a few times since and the same lvl up options haven't been seen again yet. picked something else (eg.. evoker 1, life disciple, + intel, adventurer's boon, no hang)
tried emnity and it hang.. (sorry.. no save) then again.. it didn't hang the next time i picked emnity
made a save game with prodigy picked. ended turn and it hung.. loading that save game and end turn didn't hang..
not entirely certain it's the skill that hang the thing. could be something that ai did during their turn.
debug after 1st hang
http://www.mediafire.com/?3smbzjh3sfm2wxq
autosave before battle
http://www.mediafire.com/?9qx15blsfgyhvbb
picked prodigy2
http://www.mediafire.com/?09kcuc7ec9iq2hu
picked emnity
http://www.mediafire.com/?fqsb07odin3rbdl
It may be to do with the threading. Maybe the multi-threading isn't finished and it crashes that way, so perhaps the game should not allow ending turn again for the five seconds or so it needs to finish what the AI is doing. Definitely crash logs will help a great deal.
it doesn't generate them... for whatever reason... just get the white screen and blue circle of win7
just loaded prodigy 2, moved scout away from all the creepy crawlies, the sov to nearest creepy crawlies, hit end turn... and it hang. when i say it hangs (whilst about to display the new building built icon on the right side).. the music still plays though...
no crash dump.. but here's the debug.err..
http://www.mediafire.com/?3b4navtmumtq7fy
beat some things.. lvled up... saved, end turn.. crash this time not hang.
dump
http://www.mediafire.com/?extfxo1qkkhauz9
save
http://www.mediafire.com/?bqu9hqbt31oncc8
Aye Steven, I suspect it's treading aswell. Still only thing I can do is posting crash rerports and hope they catch them all. Wish they'd always create a zip file though, not sure how much use only the debug.err is.
Laters crash, Large map hard difficulty.
Stopped working at the end of turn. Have just bought a couple of horses for all my heroes, sold up some duplicate gear. No zip file created.
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug4.err
Another crash, again no zip file
Happened at the end of turn. During the turn I had an outpost destroyed and attacked an enemy army. Also been Alt+tabbed a lot that session.
http://dl.dropbox.com/u/10491696/Fallen%20Enchantress%20Beta/debug5.err
dump
http://www.mediafire.com/?t1el0ahwtkvui7i
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