+ Increased the XP needed between levels
Please think about changing the xp gained after battles from the current system of
every unit involved on the winning side gains the full xp value of the defeated party
every unit involved on the winning side gets a share of the full xp value of the defeated party.
As it is now, the system promotes a "kitchen sink" party banding method, where the more the better is the name of the game.
Changing it to the latter would promote the elements risk and strategy on who to bring into a battle and how many to bring, as it would effect every units xp gain.