Spell: Spell Effects Linked to Terrain & Enchanted Forest

I would like to see an option for spell effects that are linked to the terrain:

Spell: Enchanted Forest (Nature - Expert Spell Book, Tactical)

All Friendly Units in Forest Terrain gain +10 dodge bonus from tree branches that move to shield friendly units from attack.

Spell: Quicksand (Earth, Tactical)

All enemy units in desert terrain tiles have their movement reduced by 1 for 1 turn per Earth shard.

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How about all units in forest tiles cannot be attacked? That would create a fun strategy for guerrilla warfare.