Limit unit limit
I want to make a flagship mod and I want to limit the unit to only have one buildible.
Im using CAPITALSHIP_TECHSIEGE file but I cant find something that whould do that.
I want to make a flagship mod and I want to limit the unit to only have one buildible.
Im using CAPITALSHIP_TECHSIEGE file but I cant find something that whould do that.
You can't.
Directly anyways.
Ok, is it possible to make a ship start at the start of a game for a certian faction.
Want this ship to spawn
CAPITALSHIP_TECHSIEGE. the last cap ship listed on the human team
Yes
Modify the GalaxyScenarioDef file in GameInfo folder.
planetItemsTemplate
templateName "Template:DefaultHomePlanetSetup"
subTemplates 0
groups 6
group
condition
type "PlanetOwnerIsRaceNormalStart"
param "Tech"
owner "PlanetOwner"
colonizeChance 1
items 3
item "Tech:Module:FrigateFactory"
item "Tech:Frigate:Constructor"
item "Tech:Frigate:Constructor"
group
condition
type "PlanetOwnerIsRaceNormalStart"
param "Psi"
owner "PlanetOwner"
colonizeChance 1
items 3
item "Psi:Module:FrigateFactory"
item "Psi:Frigate:Constructor"
item "Psi:Frigate:Constructor"
group
condition
type "PlanetOwnerIsRaceNormalStart"
param "Phase"
owner "PlanetOwner"
colonizeChance 1
items 3
item "Phase:Module:FrigateFactory"
item "Phase:Frigate:Constructor"
item "Phase:Frigate:Constructor"
group
condition
type "PlanetOwnerIsRaceQuickStart"
param "Tech"
owner "PlanetOwner"
colonizeChance 1
items 10
item "Tech:Module:FrigateFactory"
item "Tech:Module:CapitalShipFactory"
item "Tech:Module:MetalExtractor"
item "Tech:Module:MetalExtractor"
item "Tech:Module:CrystalExtractor"
item "Tech:Module:CrystalExtractor"
item "Tech:Frigate:Constructor"
item "Tech:Frigate:Constructor"
item "Tech:Frigate:Scout"
item "Tech:Frigate:Scout"
group
condition
type "PlanetOwnerIsRaceQuickStart"
param "Psi"
owner "PlanetOwner"
colonizeChance 1
items 10
item "Psi:Module:FrigateFactory"
item "Psi:Module:CapitalShipFactory"
item "Psi:Module:MetalExtractor"
item "Psi:Module:MetalExtractor"
item "Psi:Module:CrystalExtractor"
item "Psi:Module:CrystalExtractor"
item "Psi:Frigate:Constructor"
item "Psi:Frigate:Constructor"
item "Psi:Frigate:Scout"
item "Psi:Frigate:Scout"
group
condition
type "PlanetOwnerIsRaceQuickStart"
param "Phase"
owner "PlanetOwner"
colonizeChance 1
items 10
item "Phase:Module:FrigateFactory"
item "Phase:Module:CapitalShipFactory"
item "Phase:Module:MetalExtractor"
item "Phase:Module:MetalExtractor"
item "Phase:Module:CrystalExtractor"
item "Phase:Module:CrystalExtractor"
item "Phase:Frigate:Constructor"
item "Phase:Frigate:Constructor"
item "Phase:Frigate:Scout"
item "Phase:Frigate:Scout"
This is the area you are looking for. Study the planetItemType just about to figure out what to put in next.
THanks dude it worked. You guys here are really fast on helping two.
We try.
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