CharlesCS CharlesCS

So what have you been gaming lately?

So what have you been gaming lately?

I haven’t seen this question here for a while so I thought I would ask. I, myself, have been stuck on a couple of games I bought over 4 months ago after buying 2 flops in between. I’m hooked on Call Of Duty Modern Warfare 2 now that there are hardly any hackers in there, since Black Ops came out actually. Black Ops is one of the flops I got, dam thing has never worked properly on my rig thanks to my lack of quad-cores, even with a decent video card. I guess for now I have the incentive of reaching the highest level in Modern Warfare 2 to keep me entertained till I can get a better rig to play Black Ops. Wish I could give away my copy of Battlefield Bad Company 2, the second flop I bought. I just never got the taste for this game, single or multiplayer. I prefer McDonalds to Burger King, right?

The other game I’m kinda hooked on is Starcraft II. Pretty good game if you like strategy games. I am not that good and after watch many casts of this game from the best of the best all over the world, it’s hard to stay interested but I still keep coming back for more punishment.

So what’s new and hot on your PC these days?

240,803 views 78 replies
Reply #51 Top

Quoting OMG_Teseer, reply 8
Killing Floor
End of OMG_Teseer's quote

 

Same here, also playing Assasins Creed Brotherhood on PC and Ghost Recon Shadow Wars on 3ds.

Reply #52 Top

Quoting Timmaigh, reply 50
No, hehe. I admit there are some big differences between DoW 1 and CoH, but these do not make them nothing alike. Both are RT strategies, right? Both are set for smaller scale battles, theyre no SupCom or Sins in this regard, you rely on packs of different kinds of infantry supplemented with occasional tank, mech, etc... In both you need to get hold of the strategic points all over the map. In DoW you have heroes and commanders, in CoH you have those doctrines... I suppose both game have morale... The most important difference as i said is the more tactical approach of CoH, where you need to place precisely your static defenses and units in regard to their lines of sight and terrain, you can do suppression fire, take cover, the environment is destructible etc... it all makes for slower and kind of richer gameplay...but i prefered faster, more direct DoW.

 Overall i would say CoH is the middleground between DoW1 and DoW2, in some aspects more like 1 (base building), in other more like 2 (tactical aspects). But definitely not "nothing like" 1.
End of Timmaigh's quote

The thing is, DoW1 isn't like CoH in anything other than a superficial manner. Commanders/Heroes don't radically change your gameplay style or what units are available to you in DoW1. Doctrines do in CoH.

I'll also point out that numerous things about CoH (destructible cover, suppression, directional cover) are not present in the original DoW1, which was also more oriented for large-scale battles. It's no SupCom, but DoW1 is probably closer to a C&C game than CoH.

Reply #53 Top

I think Relic should have just taken CoH, added melee, and made it take place in the 41st Millennium to make DoW2.  That would have been far superior to the DoW2 Relic actually made.

Reply #54 Top

Quoting SpardaSon21, reply 53
I think Relic should have just taken CoH, added melee, and made it take place in the 41st Millennium to make DoW2.  That would have been far superior to the DoW2 Relic actually made.
End of SpardaSon21's quote

Well, the thing is, there are multiple mechanics present in DoW2 that have no representation whatsoever in CoH, like jump infantry, teleportation, tunneling, the leaping-over-cover thing Hormagaunts do.

Reply #55 Top

While I wait for a good moment to jump back into Elemental (waiting for the flurry of patches to trickle down, then I can get back to modding when I have some fre time), I hopped back into some GalCivII: Twilight Of The Arnor.  I had not done the campaign yet, so I am doing so now.  So far, I think that the Dread Lords campaign was more compelling to me (mostly because of those 'artifact' ships you get to cruise around in).

Also grabbed a new copy of Renegade: Battle For Jacob's Star recently (old DOS game).  I enjoyed playing through it again, but definitely don't care as much for keyboard commands as I used to.  I've grown to enjoy clicking with the mouse instead of doing the keyboard thing in my old age...

I'm not a MMO guy (among other things, I have bandwidth limitations on my mobile internet that a MMO would chew up in short order), so I tend to gravitate towards solo, turn based games such as TripleA.

 

Reply #56 Top

Quoting Whiskey144, reply 54

Well, the thing is, there are multiple mechanics present in DoW2 that have no representation whatsoever in CoH, like jump infantry, teleportation, tunneling, the leaping-over-cover thing Hormagaunts do.
End of Whiskey144's quote

You got me there.  Those things could have been added to CoH if Relic wanted to.  Instead we got DoW2 which completely fails to inspire me in the same way CoH does.  DoW2 just feels like a smaller version of CoH with more capping than combat.

Reply #57 Top

I've been playing the heck out of Armada 2526 the last few months, especially since I became a beta-tester for the soon-to-be-released expansion Supernova.  It was already a fun 4x title before, but the expansion really improves upon the vanilla game. 

 

 

 

Reply #58 Top

SHIFT 2, F1 2010 last weekend and I even started Elemental game... but after about 50-100 turns I just got 'meh' feeling and quit.

Reply #59 Top

I always play Total Annihilation: Kingdoms and I will likely never stop playing it. If you wish your buff to be kicked online on this game, PM me in TA:Kingdoms Community (http://kingdoms.heavenforum.org/). I am always ready to face someone in TAK!

Serious Sam 2 is also a game I always return. However, I have only the Demo verison right now, I had rented the full version a few years ago but I obviously had to return it. Fortunately, I have played several epic Lan co-op Serious Sam 2 matches with my friend at internet cafes!

I play Hedgewars (http://hedgewars.org/) which is a Worms-like game, but I don't think I am still good enough to face online opponents...

Reply #60 Top

I been playing Jagged Alliance Back in Action last few days while waiting for next beta patch for FE. Also I am playing Path of Exile beta a bit whenever a fun new patch comes but get bored fast each time.

Reply #61 Top

 

 

SWTOR....

Reply #62 Top

Homeworld 2 Complex and R.E.A.R.M.

Reply #63 Top


Board games (Arkham Horror and Runebound)

Reply #64 Top

Armada 2526 Supernova (mostly PBEM campaigns at the moment)

Distant Worlds: Legends (with the new beta patch)

Crusader Kings 2 demo

 

Reply #65 Top

Dropped R.E.A.R.M. Love the modular destroyers, but there's no complexity when you get to the top tier of tech.

Homeworld 2 Complex v7.4.4

Reply #66 Top

Civ V

Panzer Corps

Imperialism II - I just bought this (again) and it's one of the best strategy games ever

Reply #67 Top

Still playing SWTOR.  

Trying out the latest DLC for Tropico 4.

Still waiting for a good sale on Anno 2070.

 

Reply #68 Top

Switching between Crusader Kings II and SWToR, while waiting for FE Beta 2. :)

 

Reply #69 Top

Been playing a lot of Sims Medieval...I love that silly game, for all it's flaws and limitations, I think I actually get more RPG fun out of it than just about any game.

Reply #70 Top


Defense Grid Gold

www.warbarons.com

Skyrim

Reply #71 Top

I finally came back to Skyrim after a few months and plugged in 40-50 mods or so and love it. Homeworld 2 Complex 8.1, Distant Worlds Legends (spring break going to play some more of it just wrapping up projects now). Ya I need to get one character to 50 in TOR (only level 29? and a level 10). Finally finished my ME2 Insanity playthrough (my hard drive died with my motherboard last year). Waiting for FE Beta 2...

Reply #72 Top

There isn't much to do at level 50. I find it's more fun to play more of the class stories I haven't tried yet. Imperial Agent is the best so far.

Reply #73 Top

Quoting Hawawaa, reply 71
Homeworld 2 Complex 8.1
End of Hawawaa's quote

What's the added material between 8.1 and 7.4.4? Any instability issues?

Reply #74 Top

Since the forum hamsters got replaced lets try this again. ;P

The thing is I wish Beghins would put change logs in (some mod communities are like this but what can you do).

8.1 fixed a few energy issues and stability things (all I saw was energy being weird in 8.0). 8.2 is out on 24th or little after since mod dates are never set in stone so expect later. If you want to download faster get a download accelerator (Download Accelerator Plus 20-30mins to download). Also complex 8 should run a little faster 5-10%, they did some code cleaning.

I'll break it down.

1. Energy- If you played Supreme Commander you'll get the idea. You now have a new resource to manage if your good at it your production gets a boost and same with your engines on your ships (the production boost is bigger than the engine boost), if you don't do a good job at managing it your production goes down the toilet. Higs- powerstation and production ships have slots to increase power production and storage. Higs also get 3 techs to boost power slots output and they are expensive (later down the road there will be power abilities ie complex 9). Vay- research better power and some productions ships get power slots. Fighting takes a toll on your energy. Building too much can hurt your energy too and slow you down. Also the power station can be a double edged sword ie more power slots on it the bigger the explosion when it goes so watch it! Also if your energy economy goes to hell your power station will slowly die and then explode ie no power in storage left!

2. Rebalance- (this is still being done) crap load of testing and 8.2 will add more balance changes. Basically Officer and crew counts rebalance, ship counters, master strategies, ship stats being looked at (speeds, weapon damage, etc…), finally fighters and corvettes are better in the end game, frigates got some love too (they are still being looked at), If certain ships were lacking they got buffed, ship pricing, certain ship textures/ assets got replaced ie new X Bomber model, etc... Carriers are better all around which is nice (faster and more health). Certain abilities/ships are unlocked a certain ranks. Vortex got nerfed (no longer the perfect pocket battleship and yes it did exist).

3. New ships- New carriers for both sides, new vaygr fighters, new corvettes both sides, new frigates, new support ships (I play more Hig than Vay so sue me if I forget something...), new Heavy Vaygr Destroyer, new Vaygr Dreadnaught replacement, new hig platforms (Yaygr platform ideas forming), new utility ships both sides, new stations for Higs, ah ya lots of stuff...

4. Few new maps and a new game mode which takes place in a solar system (you can capture planets and also have a civilian crew to manage). You must watch out for radiation when expanding! This is a really slow game mode and only higs can play it at the moment.

These next few things are either coming in at 8.2+ or going in Complex 9. I don't know because I'm a tester and not a developer. 

Tech tree getting some love and a cleanup job. Saw a preview on it and it looks better. Some techs get tied together. More tech too. Fixing descriptions.

New formation system coming.

Ya I am forgetting some other things too. Complex 9 will have a campaign, 3rd race progenitors, Hig Dreadnaught (finally!), etc... Complex 9 date late 2012 or 2013 (bet on 2013).

Reply #75 Top

Been playing FE beta and a bit of FFH

 

Games I plan on getting (in the distant ... distant future)

Disgaea 4

Shogun 2

something 40kish that involves Imperial Guards?

and Skyrim