v1.19i[rc]
Just updated. Anything new besides the standard 1. Crash fixes & 2. Memory leak fixes?
Just updated. Anything new besides the standard 1. Crash fixes & 2. Memory leak fixes?
hopefully, they'll fix some of the graphical glitching too
Well the dupiclate hero bug is back I have 2 Rilis 1 in my party, and anuther in a city I married 1 on them. thay seem to level spratly so thay have seprate tags but have the same in game name stats and model.
The starting farm is mislabeled as an ancient battlefield; I can't improve it. Cloth map shows it as a farm, though.
Winnihym, you can't select it if you click again when the battelfield is highlighted? Somethimes when both item exist on the same square only the resources shows, but when you select it, its always the quest related item that is selected first.
I had a out of memory when I was typing a new designed unit name, is there a memory leak when we edit text field in game??
Game crash less then before at least but they need to improve the memory issue still.
To Winnihym, move your character or champion onto the resource and they will automatically pick up the midnight stone, then you can select the resource.
I've seen a lot of duplicate heroes in this build also.
I don't think the game does anything to avoid having duplicate heroes. It just randomly rolls.
yes, 1.19i includes a fix for the quality/quantity icons on the train unit window, as well as a fix for the unit gfx making a ghost unit on the map after unstationing multiple units from a city.
Well in that case I'm going to have to make another bug report, because it was back in my game and I just assumed it wasn't fixed yet.
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