
Dsraider's Tactical Options and Rebalance Mod
Basically tactical combat is too plain and repetitive right now so I am attempting to rebalance it. This mod attempts to fix all the issues mentioned here. I have tested this and it improves the fun factor of tactical combat significantly already! If playing for the first time play on normal difficulty, it can be extremely hard! You will have to create a new sovereign just for this mod, if you don't it will have low health.
This mod goal is to make tactical combat fun by:
-shortening the gap between tech levels.
-allowing players to field dexterity, and intelligence based units and heroes.
-making every weapon useful.
-adding abilities to weapons.
-makes mounts allow units to move faster.
-adding more spears and bows.
-Adding a simple Rock/Paper/Scissors system to armor and weapons.
-making AI and monsters harder to beat, because armor and first strike in combat is not so important.
New Weapon System:
Spears: Defensive weapons effective versus hit and run calvary and to hold ground.
Reach- Strikes over a distance of 2 for 80% dmg.
Set Spears - 25% bonus to defense and counterattack.
Hammer/Maces: Armor piercing weapons effective versus heavy armor, but inaccurate.
Armor Cracker - Attack that reduces armor 25%.
Knock Back - Attack that knocks opponent back 1.
Two Handed Blades: Effective versus mobs and unarmored targets. Somewhat accurate.
Flurry - 3 attacks at 75% Dmg.
Whirl - AOE Dmg.
Short Blades: Very accurate weapons useful against high dodge units.
Flurry - 3 attacks at 75% Dmg.
Shields: Defensive offhand weapons.
Shield Wall - Plus 25% defense and 15 ranged dodge.
Notes: Spears/staffs have been expanded into complete tree of there own. A new late game bow has been added as well. Mounts now reduce tactical movement instead of adding action points.
Future Changes:
1. Balance, balance, balance.....
2. More items.
3. Change some monster stats
Compatibility:
Not compatible with Kenata's weapon mode or the adventure content pack unfortunately. It is compatible with Heavenfall's AI tweak and I recommend it for a very hard game.
Installion:
Download file from below, then unzip it. Take out the XML files and put them in the /Elemental/Mods folder. Put the files from my gfx folder into the Elemental/Mods/GFX folder. Start Elemental with mods enabled.
Please comment on the balance, I want as much input as possible. I will listen.
For Elemental: War of Magic v1.19
Download v0.9: Here Note: Now in final Beta! Will move to 1.0 when I get some feedback.
Special thanks to Kenata for all the help and use of his code, Heavenfall for some useful tips, Impinc for use of his code and 3DGrunge's models.