1.19c OOM during manual save, etc.

- OOM error occurred while manually saving during turn 131. AutoSave, debug.err and .dmp: http://dl.dropbox.com/u/16442254/Elemental1_19c-2011-02-19T15-06-36-39.zip

- Tactical battle sound effects were lost midway through the game session.

- Attempts to escape failed in one tactical battle. Both units reached the edge of the map but could not move to any of the shimmering squares.

- Several turns after capturing a Magnar village, the graphics for Kraxis were displayed. Renaming the settlement resolved the issue.

- On the Learn Spells page for the Summon Familiar spell, "Seasons to Learn" info is not visible unless you use the mouse wheel to scroll down.

- The Haste spell's Duration value is displayed as "5 Seasons" instead of "5 Rounds".

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Reply #1 Top

Sometimes trading armor between champions makes it unwearable. If you trade it back to the original owner, he can't wear it either. The armor will highlight but will not be shown as being worn and stats will not be applied. Also, once this happens, if you click on other armor or equipment (such as a horse), they will be broken. They will unequip and can't be equipped again. Reloading the game fixes this so I don't know if a saved game will help. Oh, it doesn't happen until around the time you get leather.

Also, champs portraits automatically change once you get a horse. This is annoying as you can't see the champ's face very well when the horse is in the picture. I save the portrait with the champ off the horse but invariably the game will change it after a few turns to a picture of a horse with a little man on it.

Thanks - really enjoying the game, hope you can fix the ooms and have time to work on some of the polish!

 

 

 

Reply #2 Top

A few more items:

- Unable to cast Arcane Weapon when multiple units are in a settlement. The "Select Target" dialog box appears but it is empty.

- Hiergamenon for Iyana Mining Hamlet contains a typo -- "This settlement will level up when its population reaches 0."

- Odd behavior by the Iyana Orekeepers minor faction.

Their sovereign camped adjacent to the settlement of Iyana the entire game.

There was no apparent attempt to grow the settlement (Population 40/40, Gildar 6, Metal 2.4, Prestige 1, no construction).

Kraxis captured the settlement but the Iyana sovereign was spared.

I captured the settlement from Kraxis and was able to continue trading with the Iyana sovereign.

When visiting the shop in Iyana, the list of items available varied depending on the character visiting. A Longsword was available to both my sovereign and Qayidd the Envoy but two pieces of iron armor were only available to Qayidd. This appears to be by design; the iron armor could be traded to my sovereign but he could not wear it. The moral of this tale -- no more trips to the store with a "designated shopper."