1.19b Changelog

*** 1.19b is a beta ***

*** 1.19b is scheduled for release on 2/10/2011 ***

 

Changes

1. Crash fixes.

2. Fixed the custom faction tech granting abilities so they work correctly regardless of the factions allegience.

3. Some memory fixes (we are still working on memory).

4. AI: Fixed an issue with the sovereign not going out to pickup goodie huts.

8,348 views 14 replies
Reply #1 Top

:cylon:  

 

Hey look!  A Cylon emoticon!

Reply #2 Top

8 GB of RAM on my machine last thing I thought I would have a problem with at present was running out of memory. O:)

How about a 64-bit build of the game. }:)

 

Heheh, you guys are doing good, keep it up! Looking forward to all the memory leaks getting plugged.

 

 

 

 

Reply #3 Top

:cylon:  Hooray!!

Mhantra  :thumbsup:

Reply #4 Top

I'll be back. <Schwarzeneggeress>

:cylon:   

Reply #5 Top

request for now or next time - show average damage to 1 decimal, 0 to 5 average 0 isn't that helpful

Reply #6 Top

2. Fixed the custom faction tech granting abilities so they work correctly regardless of the factions allegience.

 

Yay!  Can you make it so all gear works for everyone next?  I know, demand, demand, lol.  Quest gear, and rare gear, like the Ilyan's pressed iron armor, that kind of stuff.  Pretty please?

Reply #7 Top

How bout some modding luv?

Just sayin'...

Reply #8 Top

It's showing as out now, but getting error on Impulse when I try to dl.

 

Short-term problem?

 

 

Reply #9 Top

I am also getting an error trying to update to 1.19b.

 

I am getting a "error,error retrieving data" problem.

 

 

Reply #10 Top

I just updated with no problems :)

Reply #11 Top

FYI, I was in the middle of a big game, with many developed cities and late in the game, and I had been suffering some pretty serious performance issues: delays after I put in a command (in both tactical and overhead map), slow framerate etc.

 

For some reason, after patching with this new patch, performance is screaming.  It is wonderful.

Reply #12 Top

Quoting Lord, reply 6
2. Fixed the custom faction tech granting abilities so they work correctly regardless of the factions allegience.

 

Yay!  Can you make it so all gear works for everyone next?  I know, demand, demand, lol.  Quest gear, and rare gear, like the Ilyan's pressed iron armor, that kind of stuff.  Pretty please?
End of Lord's quote

 

Mmmm...Quest gear and rare gear. :)

 

Do mean like Item Sets from Diablo II?

 

That would be really, really cool. ^^

 

That and skill trees for heroes and characters. Hell, even for ordinary grunts. (More limited for them of course)

Reply #14 Top

Please fix the wither spell.  It seems to take out an army of units in a single cast, even when they start out with full hit points.