Good thoughts Mystik, the AI has a huge advantage in that it can order every unit at once. I think you are minimalizing the strategy in the top level starcraft matches, however.
While APM (or whatever the cool term is at the moment) is important to compete at a high level, it is a lot like an NFL quarter back - sure, you might have the talent, but if you don't know what to do with it, you're screwed. The reason I like RTSes is because they require quick thinking. I do not like the professional level action requirements, but it is a lot like playing speed chess.
I'm not minimizing anything, naturally with elite players i just assume they all know what their doing, so i did not think there any reason to add that point in my previous post.
Edit: I am not a big fan of RTS although i do make exceptions for a couple of games - Rise of Nations, Age of empires and Total Anihilation.
Interestingly, i cannot play Starcraft or Warcraft3 - Even on the easiest of levels, i have such a hard struggle that it is just not an enjoyable game at all!
Total Anihilation on the other hand, i can set it on hard, all metal map against 10 allied AI opponent and still win without even breaking a sweat! Rise Of Nations is about as hard as an RTS gets before it is no longer fun for me.
Come to think of it, it is probably because i am a bit of a control freak, that is why i am so at home in turn based games. I am well familiar with Warcraft3, since i played it allot when i first got it..... but part of the nature of Warcraft3 is that you get disruptions allot, and plans disturbed and disorganized, you have to think on your feet and respond and reorganize quickly - this is where i am weak.