Natures Bounty

Hello All

I have recently started playing Elemental again after the 1.1 update and for the most part I am enjoying my gameing experience. but recently i have started a new game and have run into a few problems that I am hoping maybe a few of you might be able to help me.

 

I started expanding and building more settlements early and have created a decent size army to fend off the monsters that seem to plague my country side. but recently i have run into the problem of not generating enough food and gilder. well to fix the gilder issue I have demolished some of my city improvemnets that were sucking the gold away.  But I have yet to find a fix to generate more food other than possibly demolishing a few huts.  I have tried to cast natures bounty on a few smaller settlements trygin to boost their food supply but it wont let me cast it and I dont know why... But it will let me cast it on one of my larger cities.

Well I thnk you for any advice that you might be able to give

 

Happy gameing

2,703 views 6 replies
Reply #1 Top

From reading the game code, I think that Nature's Bounty requires that the city already be producing food. Could this be your problem?

Reply #2 Top

hmm well thats kinda stupid hehehe. but if that is the way that it has to work then it looks like i might have to destroy a hut, cast the spell then rebuild the hut. I wish there was away to actually make some rich fertile soil with a spell.  I havent really found out what the revive land does except for austetics "probably misspelled"

 

Reply #3 Top

I ran into this as well in my game tonight I build a city next to some resources I wanted but was unable to cast natures bounty now I know why thanks.

Reply #4 Top

Quoting razorboi, reply 2
hmm well thats kinda stupid hehehe. but if that is the way that it has to work then it looks like i might have to destroy a hut, cast the spell then rebuild the hut. 
End of razorboi's quote

You shouldn't have to do that; the idea isn't that there has to be a empire-wide food already available for Nature's Bounty to work, but rather that it improves existing food production - so you can cast it on any city that has a linked food resource (fertile land, oasis, wild wheat, twilight bees)

Reply #5 Top

research better housing, huts suck!

Reply #6 Top

Is it just me or doesn't the concept of houses (=more hungry inhabitants) consuming the same amount of food suck as well?