Sovereign generate global mana

Has anyone figured out how to modify the amount of global mana your Sovereign generates? I just can't seem to find a way to make it work.

2,969 views 5 replies
Reply #1 Top

I just created a skill that only my sovern had by editing his player file  this dose however create the small problem of your children enhit this trait so they will generate mana as well .... for me this isent a problem as I mostly just use it for lols and testing stuff

Reply #3 Top

Code: html
  1.  - <AbilityBonus InternalName="Sovereign_Ability_Manaboost">
  2.   <AbilityBonusType>Champion_Talent</AbilityBonusType>
  3. - <AbilityBonusOption InternalName="Sovereign_Ability_Manaboost">
  4.   <DisplayName>Manaboost</DisplayName>
  5.   <Icon>Talent_Brilliant.png</Icon>
  6.   <Description>Manaboost produces mana.</Description>
  7.   <Cost>5</Cost>
  8. - <GameModifier>
  9.   <ModType>Unit</ModType>
  10.   <Attribute>ProduceResource</Attribute>
  11.   <StrVal>Mana</StrVal>
  12.   <Value>10</Value>
  13.   </GameModifier>
  14.   </AbilityBonusOption>
  15.   </AbilityBonus>
 

 I think that works I am not used to useing forums often lol sory if its messy or put into the forum wrong but thats what I used and I just attached it to my mod skills file


Reply #5 Top

just remember to set the mana value to what you want it to be ... I am sure if I played with it more I could get more done with this but I been working on a difernt project lately lol