Some ideas

So, I have now played some rounds of Elemental with 1.1 and I'm a little bit dissapointed. This game could be so much more... :-(

1.) Unit creation. I would be so great to give this more attention. E.g. why can my people just ride horses and wargs?

- Heros should be able to ride dragons and unicorns etc.

- armys should be able to ride spiders, shrives, and (hopefully) upcoming new creatures

- Why cant I create individualized Spiders, Hives and Dragons? Why cant I upgrade them and give the armor?

2.) Marriages: whats the sense of the marriages at the moment at all? Why can't I marry again after creatures killed my wife in battle?

- You should get advantages from marriages

- you should be able to offer money

- you should be able to marry again

- you should be able to keep hostages etc.

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So, I have now played some rounds of Elemental with 1.1 and I'm a little bit dissapointed. This game could be so much more...

1.) Unit creation. I would be so great to give this more attention. E.g. why can my people just ride horses and wargs?

- Heros should be able to ride dragons and unicorns etc.

- armys should be able to ride spiders, shrives, and (hopefully) upcoming new creatures

- Why cant I create individualized Spiders, Hives and Dragons? Why cant I upgrade them and give the armor?

2.) Marriages: whats the sense of the marriages at the moment at all? Why can't I marry again after creatures killed my wife in battle?

- You should get advantages from marriages

- you should be able to offer money

- you should be able to marry again

- you should be able to keep hostages etc.
End of quote

 

Yes, I agree with all of this.  Especially with the usefulness of marriages (beyond faction attitude bonuses), and hostages.. yes!!