Thoughts on 1.1

So I played a new game and a few things popped up that I would like to address.

 

1) When you select your race to use with your soverign only 2 of them have an actual weakness the rest do not.  This is an underused area, they should all have weaknesses.

 

2) When you have a baby in game, it states that he is first in line for the throne, but if you die the game is over, why?

 

3) I have a game with zero mines so far.  Is this normal?  so far the only extras is a shard, a farm and both a stable and worg den.

5,934 views 3 replies
Reply #1 Top

1. Why should everyone have a weakness? If someone has some strong traits, then a weakness can balance. Doesnt mean that everyone should have one.

 

2. Agree

 

3. You find mines when you have researched the right techs for it. Cannot remember excactly which.

Reply #2 Top

Well, at the moment the weakness stat is underused I think.

 

Another thought, there has to be a way to limit the amount of grouping creatures do, or you get this massive roaming bad guy.

Reply #3 Top

Quoting Rune_74, reply 2
Well, at the moment the weakness stat is underused I think.

 

Another thought, there has to be a way to limit the amount of grouping creatures do, or you get this massive roaming bad guy.
End of Rune_74's quote

Those npc groups are way to easy to kill, unless your playing on ridiculous & starting to run into roaming packs of dragons/demons.

 EDIT: Let me correct myself, they are to easy to kill using weapons & armor, while nearly impossible to kill with magic.