Derek, since you asked about Adventure / Domination tech tree language, read this.

The Kingdom Adventure track language is decent, but it would be nice to add something like "Quest Location Level 2 advancement" somewhere in the text.  The Empire Domination track language is meaningless and it is all the same.  We don't know if we're researching quests advancement, goodie hut advancement, neither, or both.

 

 

So where does cleaning up the text so we know what we're researching in the adventure / domination track fall under?   

a ) changes in 1.1x?    b ) known issues?   c ) future features?   d) go jump in a lake ... we ain't fixing it

5,164 views 11 replies
Reply #1 Top

I'm not a pro at game development, but changing the text in the research descriptions should really be a trivial change in the code.

Then again, what do I know?

Reply #2 Top

Dude, its simple. You research everything. And then you get no new monsters because monsters don't spawn after turn 100ish, and like 2 new quests that no one bothers doing, and it reveals like a dozen new mines, all in enenmy territory. Or just ignore this entire section, because teching in anything else is far far more useful.

Reply #3 Top

well, except for diplomacy >_>

Reply #4 Top

yeah, would be really nice if they indicated what improved your quest level.

Reply #5 Top

Agreed something specific such as "This raises your notable location level to 3" would be handy.

Reply #6 Top

Quoting Cerevox, reply 2
Dude, its simple. You research everything. And then you get no new monsters because monsters don't spawn after turn 100ish, and like 2 new quests that no one bothers doing, and it reveals like a dozen new mines, all in enenmy territory. Or just ignore this entire section, because teching in anything else is far far more useful.
End of Cerevox's quote

 

I think this is my opinion too.

Reply #7 Top

I disagree, the level 4 and 5 goodiehuts are very nice candy.

Reply #8 Top

When they work.  But I guess they've been worked on now?  I should try them out.

Reply #9 Top

Quoting Cerevox, reply 2
Dude, its simple. You research everything. And then you get no new monsters because monsters don't spawn after turn 100ish, and like 2 new quests that no one bothers doing, and it reveals like a dozen new mines, all in enenmy territory. Or just ignore this entire section, because teching in anything else is far far more useful.
End of Cerevox's quote

 

I dunno, I find the 2 - 3 new food sources you get incredibly handy. I just wish you could spawn horse / warg resources with it.

Reply #11 Top

Quoting Archonsod, reply 9



I dunno, I find the 2 - 3 new food sources you get incredibly handy.
End of Archonsod's quote

 

Agreed.. I do research them.. but it really depends on my starting location resources. Alot of times i find i need metal more food etc.. and thats when I actually research them.

 

That being said I think its mainly a way for us turtles to get a bit more resources rather than just conquering them. Find it great. Just dont like the ambiguity of the text.