Tactical bug and persistent bugs - s,q,t and i guess in z,x or whatever version comes next
One of the bugs which can be abused easily and has in fact serious impact on gameplay is that the movement during tactical battle costs normally 2 actions but if you have 1 action point left you can still move. It leads to situation where you attack enemy unit till you have 1 ap left and then you move away. Next turn opponent has to first use 2 ap to get close and then attack. In this way i have always one extra attack more - in reality a big bonus (bonus is multiplied by number of units, so i can have even up to 8 extra attacks each turn)
Example: i attack 3 times, i move back - opponent moves and attacks 2 - i attack 3 times and move back - he moves and attack twice etc. (4 ap each unit)
If enemy has only 3 ap he can attack only move and attack once, and then difference is huge: i have 4 ap - enemy 3ap; yet i attack (and choose whom attack) 3 times/turn and enemy attacks me only 1 time/turn. One extra point of action gives me 2 attacks then ...
Bugs present past couple releases:
- some goodies don't show up on cloth map
- refreshing of equipment in market when i switch hero: i have hero A and B and:
if i have selected hero A and then 'your inventory' and then i switch to hero B it still shows A' inventory
if i have hero A' selected and i click on weapon/armor to buy it shows a bonus i will get to attack/armor, i switch to hero B (weapon/armor still highlighted) and no bonus is shown; i have de-select and re-select a weapon to see it
I sell equipment, leave the shop and see my sold items on main screen as part of my equipment
- death warship does nothing - reported frequently every couple weeks still there
- if i upgrade peasant instead of creating new unit i get more hp - already reported too, ignored