[suggestion for AI] Higher Difficulties

Hello,

Right now, the only way to make the AI "harder" is by increasing their health and resource production (extending to tech research as well), and making them cheat with the FoW. I think this can be improved upon.

I would like you to consider making the AI

1) Build improvements faster and

2) Train units faster

 

I think this would lend great gravitas to the higher difficulties and make them significantly more challenging.

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Reply #1 Top

Bumping in the hopes that this gets implemented. It would speed up unit training and improvement construction to better fit the difficulties.