Attn: Derek bugs and some suggestions, [1.09s]
http://ewom.sjwt.org/2010-12-11/Dang, it seems in between me starting this this morning and finishing up you have gone live with 1.09t
Two folders 01 and 02, basicly before the first crash and after, file names relate to the point numbers bellow from one game I started this morning.
I didn't see as much unit stat corruption or multiple combat as i have in the recent past.
BUG- 0A) Intro ignores values in the games sound settings
BUG - 0b) fraction creator - You can't change the map colour
BUG - 02 - received a map to a lost city, its not displaced on the map at all, happens about 1 in 10 games
BUG - 05 - Lost goods not showing on map, on reloading the saved file 5, they show on the map, this has been around for a while
BUG - 08 - Wild goose chase, when you get to the 'go see maltla' the last stage, it do-sent show up on the map straight away, you have to wait another turn
BUG - 10 - The AI will always make contact with you from the dark parts of the map, you have no idea where that voice is coming from.
BUG - 11 - Random guardian units still spawn with the ability to cast spells
BUG - 12 - Stats and descriptions are getting mixed up within stacks
BUG - 13 - HP bug in AI cities, and captured AI cities
BUG - 14 -When you go to build from the "your build que is empty" it do-sent updated the build list, you have to get out of it and the back into it to make changes
BUG - 15 - The move of my Sovereign is altered by the group he is in(from 5, down to 2), it isn't correctly returned when he leaves for a whole turn, but other units seems less effected
BUG - 19 - Newly captured city, AI hero units don't count as being in ZOC even if you have units in that city and they are in adjacent squares
BUG - 20 - Combat lock-ups, something to do with having clicked for units to move beyond their turns moment, can only use auto resolve to get past it
BUG - 21 - cities having odd ZOC
BUG - 22 - cant get the AI to leave your ZOC if it expands around them.
BUG - 23 - insane AI amounts for peace, etc.. The AI needs to realise two different vales ''need'' and 'value', you can have a low value (ie peace when its losing, but a high need, so it knows to trade for it.) I cant end a war with the AI even when winning, i don't have the cash for it!
BUG - 24 - Icons disappearing in the list of buildings that are available
BUG - 25 - defeated an AI, but moved on top of it after combat and then had to fight him a second time.
BUG - 26 - cut scenes (ie end of game) ignore sound settings
CRASH - 26 - load crash, the game will crash when you load your last auto save after a defeat, its fine when you next restart.
BUG - 27 - replicating heroes, I have some heroes now three times after a load and playing on, and they seem to be increasing.
BUG - 28 - traped AI caravan, not leaving my city
BUG - 29 - You can not remove a once off wonder from the build list to move it, it is gone forever!
BUG - 30 - Berserk multiples the effect by party members, ie a party of 3, who have a total of 10 attack and 10 defence, should be 20 and 0, but are now 40 and 0.
As an after though, I have just checked, Death worship still dose not appear to be giving its bonus.