It's been nice coming back from a couple month business trip to see all the patches and work that Stardock has been pushing forward (thanks guys!). After playing a couple hours with the latest build I can't help coming back to a thought I had back pre-launch:
Can we please take prisoners?
Very often we come across a hero (or army commanded by the child of an enemy Sov) and we're more times than not forced to put them to rest. Would it be possible to consider, perhaps for an expansion down the road, the possibility of taking the Hero or special character hostage and demand a ransom (or use as diplomatic leverage??). Perhaps the captured hero has knowledge of enemy war plans, or territory maps, or perhaps helped contribute to tech research and could show you how to build houses... there are lots of interesting possibilities.. . other than the obvious monetary/power gain.
What do you guys think? I'd love to be able to take prisoners similar to "Mount and Blade: Warband" system and perhaps even turn some of Maghar III's troops against him... since they're occasionally invincible.
Thanks again Stardock for putting forward the changes you have. The product is completely different than the original one I saw a few months ago, and I've been enjoying the changes (perhaps not the crashes so much, but I know they're short lived).