To many boots [1.0.9r]

Very small thing, but something that bothers me, and I think makes the game not look as polished as it should.

When designing a sovergn, there are two boot choices available, the standard travelling boots, and a fancier pair (don't remember what they are called.)

The standard boot cost 5, and the fancier boot cost ten, but they both do the same thing.

I expect that the second pair of boots used to have some additional ability.  (In fact, I think that I remember this.)

 

This is the kind of thing that confuses new players, and makes the game feel like the designers didn't think everything through.

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