The Collapse of Enemy Kingdoms

Last night my game took an unfortunate turn.  I was playing as the Umber, large map, and I think I started with 7 Enemy Sovereigns (all the Kingdoms, Magnar, and Kraxis).  For some reason, no matter what side I pick I love to crush the Kraxis.  Anyway, after a couple weeks of play, I usually only play about one hour to an hour and half every other day or so, It was down to me (the mighty Kul-al-Kulan), Pariden and the Tarth.  According to the numbers, Tarth was in really bad shape, but I actually never even found her.  Pariden had me pinned in this little corner of the map the entire game.  In fact, Procipinee, the elitist witch that she is, conquered the other 3 Kingdoms and 1 Empire before I even found them.  Unfortunately this put me into a pretty bad defensive position for a large part of the game.  I really couldn't move, but Pariden and that witch couldn't conquer me ( I had turtled up pretty well, I actually created a mountain range so there were only two passes into my section of the map).  However, finally I was able to move my way out.  My four children were grown and were governors of four cities that I conquered from Pariden and were now under constant attack.  I was getting ready to attack the next city when Procipinee wondered into my staging city.  Granted her army was much more powerful than mine, but I was able to defeat her.

I don't really have a problem with Procipinee attacking me.  Her army was certainly strong and it was actually a very fun battle.  Which leads me to what was actually the problem (Yes I know this has been mentioned, but since they are in beta on 1.1, hopefully they will address this as well).  The problem comes in with the utter destruction of her Kingdom.  The 8 cities I could actually see were completely obliterated.  I know there were more in the FOG.  The destruction of Pariden left only a weak Tarth Kingdom to conquer.  Unfortunately the ending to an otherwise great game left me a little underwhelmed.  I was really looking forward to battling the entire Pariden Kingdom.

 

My suggestion (this does not apply if there is only 1 Sovereign remaining):

1.  Have the oldest child that is playable become the heir.

2.  Have the spouse take over

3.  Have it split into city states or a couple small groups led by a former champions

 

It was just disappointing how a great game came to an end.  I didn't even bother finishing off Tarth, in fact I never even found them.

5,466 views 7 replies
Reply #1 Top

Yes i think it feels like cheating if you kill an enemy Sovereign and suddenly the complete kingdom is gone. Your first suggestion is the best in my opinion and if there are no childs your third suggestion would help.

Reply #2 Top

I would also like to see Succession occur.

 

Especially if there was some diplomatic avenue for creating dissent among the royal family so the empire shatters into two or three factions.

 

Get all buddy buddy with the second brother so when you kill his dad, he takes half the empire with him and the older brother is ripe for the picking.

Reply #3 Top

When you look at the kids of you and the other sovs their tooltip says what place they are in the line of succession. So i'm guessing that stardock have atleast thought about this at some point.

Let's have high hopes for 1.2 or the first expansion hey :)

Reply #4 Top

Yeah, this is a problem - and it gets even worse if some of those cities that went "poof" were formerly your own. This can happen easily: Enemy Sovereign conquers your beloved city > counterattack! > Kill enemy sovereign > you just obliterated your beloved city that you wanted to recapture.

It seems like this is where the dynasty system could really come in handy, allowing the heir to succeed would solve two problems at once; entire empires would no longer disappear just because the sovereign got killed, and the dynasty system would have more meaning than a source of free champions.

Reply #5 Top

1.  Have the oldest child that is playable become the heir.
End of quote

I've been wanting this as an option for a long time now, and this also applies to your own sovereign if he/she should die, which also would make your heirs all the more valuable since they would be deemed as "extra lives", so to speak.

Reply #6 Top

In my last game Magnar's Empire stayed in place after i killed him.

 

This was with the latest Beta patch (1.09q), so maybe they have changed this :)

It was a 1on1 and i won directly after killing Magnar, but when reloading the autosave on the wining turn, all of the remains of his Empire where still there (one measly city).

Sadly I couldn't play more then a couple of turns befor the game got stuck.

Reply #7 Top

Quoting Tiberonmagnus, reply 5
I've been wanting this as an option for a long time now, and this also applies to your own sovereign if he/she should die, which also would make your heirs all the more valuable since they would be deemed as "extra lives", so to speak.
End of Tiberonmagnus's quote

I would like to see from time to time, if you as the sovereign get defeated in combat, but do not die, your heir tries to take the thrown from you.  Have a 1 on 1 combat.  Or something to that effect.  A little bit more punishment for not being more careful with your sovereign.  So not only did you lose the battle, but low and behold, now my son or daughter is trying to kill me on my return.

That would be fantastic.