Sovereign Creation Missing Talent

Is it my idea or is the most important Talent when you build a new Sovereign for your own tastes missing?

 

Yeah I mean the "Organised" Tealent, it seems that devs forgot to put it in the list of selection, any ideas why is that?

8,061 views 6 replies
Reply #1 Top

It was considered to be overpowered and removed from the selection process in one of the previous patches.

Reply #2 Top

yeah, I miss it too.  But them's the ropes.   Gotta find some sort of way to get it in game reliably I guess.

Reply #3 Top

 

Hmmm....

A desire to have "Organized" back in the game, and that nagging desire to have cool new original spells in the game.

Alas...if I could only think of something which could satisfy both of these.

 

;)

-Morloc

Reply #4 Top

It still exists in the game, its just not a starting talent.   I've seen heroes around with it.

Reply #5 Top

Quoting XMorlocX, reply 3
 

Hmmm....

A desire to have "Organized" back in the game, and that nagging desire to have cool new original spells in the game.

Alas...if I could only think of something which could satisfy both of these.

 
-Morloc
End of XMorlocX's quote

 

They really need to give us the ability to have some kind of game modifiers to affect the game at the party level. This is basically how organized worked, but it was indeed OP since it basically allowed a sov alone to circumvent an entire game mechanic. However, being able to affect a party with a spell or an item would open the door for a person to put back organized, but it would also give both SD and the mod community the ability to make new and exciting effects which could do all sort of fun things.

Reply #6 Top

You can edit the .xml on your Sovereign to restore Organized, if you are feeling the need... I've been using notepad.

<SelectedAbilityBonusOption>Sovereign_Ability_Logistics_Organized</SelectedAbilityBonusOption>

Look under Documents/My Games/Elemental/Units to find the .xml stats for your custom Sovereign.

I forget now how much the ability was worth (I'm thinking 10 points) in case you want to balance your character accordingly.

This still works under 1.09n.  Hopefully they at keep it in place so the Modders can use it if they so wish.

 

And yes, it has been removed because it may be too powerful (especially if you put some move 1 units with a move 6+ Sovereign, such as Catapults).