my experiences in 1.09n

1. One "hang", when not building screen came up and clicked build

2. Longbow available at beginning if you have archer trait(old one)

3. Displayed damage done by arrows says max damage, but actual damage is different

 

Otherwise, I like it so far.  I'm sure I'll add more to this list as I go along, but now it seems to make more sense to me, at least.  Good Job, stardock.

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Reply #1 Top

I ran into the non-buildable archer thing.  It looks like there are some new prereqs to building an archer unit, that of the archery range.  I haven't gone in and tested whether you can get the archery range and then build them without superior archers, but if you have superior archers, it doesn't seem like you can build that building, therefore, no archers.

 

I went through and tried to mod this, so that it was easily accessible, making the city size requirement level one, but that didn't help.  Either this is not moddable, or having superior archers does NOT give you the archery tech, which is needed for the building.

 

 

Reply #2 Top

I did too until I looked at the tech trees. From the kingdom side you need to research fortifications to get to archery which unlocks the range which can only be built on level 3 cities or larger. You also need to research Archery (from the weapons side) and Advanced to get the better bows. It is a bit of a mess.

Bows also seem to not hit certain targets, and then hit others in the same army just fine. Weird.