[1.09n] Influence Bug on Savegame Load
I am finding that upon loading a savegame that the influence around cities is slightly lower than it should be. This causes some resources to be outside the influence of the city ( which were previously within the influence radius) for a turn until the influence is recalculated and I have lost control of resources this way and have to rebuild to get the resource. The faction power rating also has to have a turn to recalculate upon loading a savegame. The power rating issue is not important though, the major problem is the influence. Anyone else notice this?