spells

haste

Has anybody noticed that haste seems to last permanently? I used it on a group of archers and got an extra round to fire. The effect has so far lasted for about 40 turns. As far as i know, it is still working. I have another 10-15 turns before I go after the next faction to test it. I did, however, cast the haste again & now have catapults & archers that get 4 shots per round--a significant advantage if you get to attack first. Is this intentional? idk. I had fun with it at first but beating up on the AI in its current state is gets old.

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Reply #1 Top

LOL...try putting Haste on the Air Elemental...talk about a beast...that and deflect and he gets to attack about a dozen or so time, with no retribution.  I LOVE it!

-Gizmet

Reply #2 Top

Not only haste, but all buff spells last permanently and can be stacked infinitely (yep, what a joke). Stack haste and burning blade (lv 5 fire spell), and you have super overpowered stack (work best on long range stack like archers or dragons or catapults).

Forget about magic in this current state of elemental. Most of the spells are not working as intended. Well, most spells are not balanced too (destruction spells are underpowered compared to buff and debuff spells thansk to infinite stacking)