Jybil178 Jybil178

64bit Elemental still in the works?

64bit Elemental still in the works?

Title says it all, hehe... Was hoping that its still gonna be coming out in the somewhat near future... Big thing thats kept me from going out and buying the game so far... When i heard about it, I didn't wanna buy a version, and then have another one come out that i would much rather have.  Anyway, sorry for buggin you guys.

16,097 views 40 replies
Reply #26 Top

None of my other cores twitch when playing Elemental.  Are you sure it supports multi-cores?

Reply #27 Top

elemental should though i heard my friend had an issue with his 6 core cpu it wasn't useing 2 it was only useing 4 for crysis

elemental should have multicore support not sure how much though

Reply #28 Top

My 4 core CPU is using all 4 in Elemental.

Reply #29 Top

I was talking in another thread and you want to know what is going to "save" PC gaming more than anything?

64-bit games.

Period.

No other single issue causes more problems for game developers than this single issue.  Once everyone is running 64-bit OSes, you will see a huge advantage come to PC games over consoles. 

Reply #30 Top

I bought a laptop with enhanced RAM 2 years ago (6 gigs) in order to use 64-bit capabilities.  It's been $100 of wasted money for me as of yet, and with the laptop being finicky due to all the travel I do with it, it's tough to justify doing it again next year.

 

(With my current job, I intend to buy a laptop every 3 years)

 

Honestly, I'll be disappointed if 64-bit Elemental or GCIII doesn't happen.

 

 

 

Reply #31 Top

Yeah, what Alstein said. What's the point in paying extra if it's not useful TODAY? I've got 8gb ram and win7+games have never gone over 2.5 total used. I would have been perfectly fine with 32bit, and shaved a few dollars off the top.

Reply #32 Top

Quoting Heavenfall, reply 31
Yeah, what Alstein said. What's the point in paying extra if it's not useful TODAY? I've got 8gb ram and win7+games have never gone over 2.5 total used. I would have been perfectly fine with 32bit, and shaved a few dollars off the top.
End of Heavenfall's quote

Not really.  You'd have less available to some games, as games compiled with the LAA flag can use up to 4 gig in x64 even if they're a 32 bit app.

Over 4 gigs of RAM I agree is pretty pointless as of yet.

Reply #33 Top

Sure, if some games actually used that amount of RAM. I haven't played one yet that does. Can you name two? All I see is games never go above 2gb, and almost all games never go above 1gb.

Edit: I'm not trying to sound obstructionist. It may well be that 64-bit will save PC gaming. But a developer can't just say "when everyone has it, it will be awesome". If there is no support for it, why get it in the first place?

Reply #34 Top

Quoting Heavenfall, reply 33
Sure, if some games actually used that amount of RAM. I haven't played one yet that does. Can you name two? All I see is games never go above 2gb, and almost all games never go above 1gb.

Edit: I'm not trying to sound obstructionist. It may well be that 64-bit will save PC gaming. But a developer can't just say "when everyone has it, it will be awesome". If there is no support for it, why get it in the first place?
End of Heavenfall's quote

No, not really.  I heard Supreme Commander on an 8 player map with tons of units could.  I've heard it helps in heavy matches in Sins of a Solar Empire too.  I frankly have no idea.  I haven't been heavy into either of those, so I wouldn't be able to verify that.

Reply #35 Top

Well, apparently Elemental is starving for more ram. No other way to explain all those OOM errors. Civ5 is not far away neither.

It's usually multiplatform games that don't need much ram, due to using mostly similar resources as console versions, that have much stricter ram diet.

Reply #36 Top

Quoting Alstein, reply 30
I bought a laptop with enhanced RAM 2 years ago (6 gigs) in order to use 64-bit capabilities.  It's been $100 of wasted money for me as of yet, and with the laptop being finicky due to all the travel I do with it, it's tough to justify doing it again next year.

 

(With my current job, I intend to buy a laptop every 3 years)

 

Honestly, I'll be disappointed if 64-bit Elemental or GCIII doesn't happen.

 

 

 
End of Alstein's quote

Games that read a lot of textures and data off the drive benefit from the extra RAM even if they don't use it directly. WoW directly uses less then 2GB, but if you have more then armor textures get put into the system disk cache. Reading them back in from there is a LOT faster then reading off disk, and you see huge performance gains.

So it probably wasn't wasted money. :)

 

Reply #37 Top

Quoting p22, reply 35
Well, apparently Elemental is starving for more ram. No other way to explain all those OOM errors. Civ5 is not far away neither.

It's usually multiplatform games that don't need much ram, due to using mostly similar resources as console versions, that have much stricter ram diet.
End of p22's quote

Sure there is: memory leaks.

Reply #38 Top

Quoting Heavenfall, reply 33
Sure, if some games actually used that amount of RAM. I haven't played one yet that does. Can you name two? All I see is games never go above 2gb, and almost all games never go above 1gb.

Edit: I'm not trying to sound obstructionist. It may well be that 64-bit will save PC gaming. But a developer can't just say "when everyone has it, it will be awesome". If there is no support for it, why get it in the first place?
End of Heavenfall's quote

However, the game is not the only thing using the RAM. If other things in the background are using a lot of memory (anti virus, operating system, ect) then having extra RAM will help preformance even if it is not strictly needed. I just checked the memory use on may machine and the amount of memory being used (if you include that which has been swapped to the cache file) exceeds the 4 GB of physical memory I have. The only non-background processes (those that would not be around while playing) running while checking are Internet Explorer and Task Manager.

Reply #39 Top

Quoting Frogboy, reply 29
 Once everyone is running 64-bit OSes, you will see a huge advantage come to PC games over consoles. 
End of Frogboy's quote

 

I think we already do...

Reply #40 Top

Quoting charon2112, reply 39



Quoting Frogboy,
reply 29
 Once everyone is running 64-bit OSes, you will see a huge advantage come to PC games over consoles. 


 

I think we already do...
End of charon2112's quote

A good 40%

http://store.steampowered.com/hwsurvey

(And yes, I'm linking to Steam because it's the only resource available.)