MultiPlayer Saves

So I've been taking on my son online in custom multiplayer games and as we don't have time to play a whole game at once, we save and load. When we load the game, all tech is buggy. Our previous researches are saved, but the game resets us to level 0 and subsequent discoveries start at that level. In other words, I've researched up six levels in Civilization, we save and reload, and now I can research the next level in 1 turn instead of the 15 it would have taken if we continued playing. I'm pretty sure this isn't what was intended. Anybody else find this? Any plans to fix?

1,236 views 2 replies
Reply #1 Top

yeah, this happened to me as well.  i have reported it too.  i guess we will see if it is fixed this week in 1.09E

Reply #2 Top

Just so you know, with this extra advantage I'm crushing him into the dust. Like a bug. And he hates it.:grin: