I should look before I leap...

Had a kind of funny encounter this weekend. Moderately early on in the game I ran across an obsidian golumn near one of my towns. As it happens I had just built my first 8-pack of macemen and was eager to try them out.  The mace men had 62 hps and the golumn had 145. The macemen had 40 and 40 attk/defense, the golumn had 3attk and 40 defense.

 

I decided to see if my new shiny unit could take down the golumn. Well that was a mistake, not because I lost (I actually won) but with those ratings on both those units that battle took well over an hour. Each unit had a heck of a time hitting the other with my unity usually doing between 2 and 4 points and his doing between 1 and 3 points. They were missing so much that I think one of my men in my 8-pak actually froze to death from all the wind generated by all the swings and misses.

 

I finally won by turn 220 or so and was glad to be done. Next time I am going to look at the defense rating of what I am attacking.

7,367 views 7 replies
Reply #1 Top

Fun story and a good tip! By the way, it's a golem. Golems are magically animated, human-shaped servants made of normally inanimate stuff.

Reply #2 Top

heheh I guess I was combining the structual support of a column wiht an animated creation.

Reply #3 Top

yes, Golems, animated unliving stuff, like wood, iron, obsidian.  Concept originated in Eastern European jewish folklore.  Europe, being the 'tossed salad' it is: many different peoples living side by side - everyone took the idea and made it their own.  Now elemental owns it!  You story from your game makes me realize just how important a high armor rating is...   And to use magic on golems, etc.

Reply #5 Top

I always auto-resolve the gollum--I noticed the same think when I started fighting him--and usually with such a weak attack a 4-squad of darklings can take him down.

Reply #6 Top

Auto-resolve can screw you, though, so you gotta be careful.  Last night I lost an army of 10 units (including my sovereign) to a single unit with high defense.  Apparently the auto-resolve didn't send my best unit to attack and the single unit ended up slaughtering my army with counter-attacks.  I reloaded and won the battle fairly easily playing it myself.

Reply #7 Top

Don't forget the 'auto resolve' button on the lower left hand side of the screen when you're in a tactical battle.  When it becomes obvious that a battle is going to be a slow slugfest, I just click the button and have the computer take over the rest of the fight.  It's sort of risky, but sometimes the savings in time is worth it!