Kinda major problem with Burning Blade spell

You can just recast it over and over and it stacks and stays AFTER battle. Got my archer SOV over 200 damage a hit that way. Kinda ruined my game though. But I think that spell is supposed to be temorpary and...really it should not be stackable.

3,930 views 2 replies
Reply #1 Top

There is a bug with tactical buffs, that they do not end when tactical combat is over, but instead they stick around until the specified number of turns is used up. However, this is not a problem with the burning blade spell itself but any buff spell. Since the game only takes into account the specific gamemodifiers, it doesn't seem to know that burning blade has been cast before. It just keeps adding more and more game modifiers, without ever realizing that it is duplicating anything. For some spells, this is probably not desired, like in this case of burning blade where you probably can't just keep setting your sword on fire. Yet for other spells, it makes perfect sense to allow for stacking buffs or debuffs. Personally I would like to see them update the xml to allow a mod maker to specify whether a spell is stackable or not, and for them to associate spells and gamemodifiers so that one can make some kind of dispel magic or spell specific debuff.

Reply #2 Top

I think its cause is related to some changes that were to keep buffs and debuffs from affecting the loot / xp gain after battles.

Regardless, it does need to be fixed.