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Civilization V

Civilization V

I been hearing a lot of problems are going on with Civilization V. I am curious if that game will be judged by the same merits that Elemental was judged?

 

What do you guys think?

307,252 views 107 replies
Reply #76 Top

Civ V seems to be running fine for me on my i7860 and GTX280 at 1920x1200. I've seen a couple of slowdowns but nothing that has made me consider turning down any settings. I have everything maxed out right now.

 

Quoting Melamine, reply 73
Quoting awuffleablehedgie, reply 64
and that is relevant how? Enjoy your vomit. 

Delicious boot times my friend.
End of Melamine's quote

 

I never noticed a difference on an ICH10 or P55, I don't use raid anymore though. My F3 spinpoint is enough.

 

Quoting OMG_pacov, reply 74
Yeah - I very much like the raptors.  Got a great deal on them and was able to pick them up for $100 a pop at best buy, no less.  The things they put on clearance sometimes...  I figured in raid I'd get great performance and it should be fairly comparable to an SSD, but a cheaper setup with much more space per $.  At any rate, the way the tech is going, these will be my last mechanical drives, but they are quite nimble. 
End of OMG_pacov's quote

 

MLC SSDs are nowhere near reliable enough. imo. Every major SSD manufacturer has had some sort of major firmware issue in the past year. I don't understand why they don't see the same bad publicity that Seagate saw.

Reply #77 Top

MLC SSDs are nowhere near reliable enough. imo. Every major SSD manufacturer has had some sort of major firmware issue in the past year. I don't understand why they don't see the same bad publicity that Seagate saw.
End of quote

Well... you could very well be right - but in my case, I don't expect to be adopting 1 until I encounter some sort of hardware failure and - knock on wood - that won't be for 2-3 years... at which point I'd be willing to adopt as I'd wager the vast majority of issues will be resolved (or at the very least, there will be enough reviews out there to point me at a good drive (must be at least 1 in 2 years, right?)). 

Reply #79 Top

Very interesting links - thanks for the info.  Read them and I guess we'll see.  :)

Reply #80 Top

Im enjoying Civ5. No crashes either.

On biggest world with max civs and max city states... its now a game between me the Japanese (I love the fact that we always fight at full strength), also I have 7 cities states on my side, and the Germans which i am more powerful but they have 6 city states. There are other empires but they are just push overs. Its in 1903 right now. Its been a long game... hopefully I can win it tonight. ;)

Reply #81 Top

Civ 5's multiplayer is worse than beta software, this makes me sad. :(

Reply #82 Top

Civ 5's multiplayer is worse than beta software, this makes me sad.
End of quote

really.  Sad to hear that - going to play some MP today or tomorrow... I'll throw in some feedback as well.  Hope its not that bad!  Really disappointed if it is. 

Reply #83 Top

MP is not as polished as it should be, for sure. But "worse then beta" is overblowing it. So long as you set autosave in the game options to save every turn, MP is pretty functional.

Reply #84 Top

Quoting Tridus, reply 83
MP is not as polished as it should be, for sure. But "worse then beta" is overblowing it. So long as you set autosave in the game options to save every turn, MP is pretty functional.
End of Tridus's quote

Also, its possible to manually save by using Ctrl + S.

Reply #85 Top

I ment the sheer lack of features mostly (either bugged or missing), even betas have more stuff working (and it was an exaggeration, its actualy just beta level).

 

Rebel: And how do you load that save game? (its lols)

Reply #86 Top

Quoting Aractain, reply 85
I ment the sheer lack of features mostly (either bugged or missing), even betas have more stuff working (and it was an exaggeration, its actualy just beta level).

 

Rebel: And how do you load that save game? (its lols)
End of Aractain's quote

You have to rename it (manualy) to autosave - which is IMO stupid , but it works.

Reply #87 Top

Hey folks. Running the game in DX 9 works more or less perfectly for me, on highest settings (Except AA which seems unavailable?). Kind of counter-intuitive :P Thanks you all :)

Otherwise, random thoughts:

Now, pre-order gimicks are just that, and I don't usually go in for them unless I know I'm getting the game anyway, but I have to say that the Mesopotamia map is pretty fantastic, and easily my favorite at the moment. Definitely feels like a lot of love went into it.

What difficulty are you playing? I started out at chieftain for a game, but steamrolled the AI in every aspect, and the happiness boost makes spamming cities a little to easy. Tried prince for a few games, which forced me to play a conservative game in regards to city placement. The AI obviously receive a happiness boost, as England, my closest neighbor in the latest match, has far, far, more cities than I do and is still expanding, but doesn't seem to have access to any greater variety of luxuries. Next game I'll move it up a notch or two.

Diplomacy, in a word, is limp. Limp is a good word, and it serves to describe diplomacy well. Pacts of Secrecy and Pacts of Cooperation don't have any apparent function. The relationship with the AI also pretty constantly drops unless you go to war for them, or bribe them with resources and gold. I have noticed they are more likely to sue for peace when things go badly, often ceding cities, which is an improvement over previous games.

On a similar note, someone on another forum was saying they felt that AI civs now feel more like actual participants in the game, striving to win, while the city states have taken up the NPC banner, if you will. After thinking about it, I'd have to agree with them. AI Civs do feel like they are more motivated and active, like they are striving for the same things you are, and less like sources of "free cities" and extra cash flows for those redundant resources. City States, meanwhile, fill a nice static niche. They offer a little help in wars, and their culture/food/unit bonuses aren't bad.

You could certainly build entire strategies off of city-states. If you played it right, you could feed a mid-sized empire off maritime tributes, and likely build as large an army as you need off the free units.

Reply #88 Top

Except AA which seems unavailable?
End of quote

yeah - i noticed that too... for some reason you can't enable aa in directx 9. 

Reply #89 Top

Quoting Aractain, reply 81
Civ 5's multiplayer is worse than beta software, this makes me sad.
End of Aractain's quote

Quoting Tridus, reply 83
MP is not as polished as it should be, for sure. But "worse then beta" is overblowing it. So long as you set autosave in the game options to save every turn, MP is pretty functional.
End of Tridus's quote

 

Compared to Civ IV, what is the deal with Civ V's MP?

Reply #91 Top

Thx for links aractain - will help them out. 

Reply #92 Top

Quoting Aractain, reply 90
Heres some good posts outlining some of my issues.

http://forums.2kgames.com/forums/showthread.php?t=88675

and

http://forums.2kgames.com/forums/showthread.php?t=89150

 
End of Aractain's quote

 

Wow. It looks like there was some sort of developer handbook passed out in the last few years titled how to fk up multiplayer games in as many ways as possible. How unfortunate.

Reply #93 Top

Hmm is it just me or are there no African nations at all to choose from? Zulus?

 

The game is pretty good...very simplistic compared to the older versions it seems as well.

Reply #94 Top

Quoting Rune_74, reply 93
Hmm is it just me or are there no African nations at all to choose from? Zulus?

 

The game is pretty good...very simplistic compared to the older versions it seems as well.
End of Rune_74's quote
It isn't simpler really its just different. Besides concepts like corruption, and sickness and such are usually excessively micromanagement intensive. I like a bit of micro, but if a 500 turn game starts getting bogged down due to 4-5 minutes of micro managing details every turn it gets boring and stale fast. That was one of my many complaints about both civ 3 and 4. Partial reasons that I eventually put them down. Tedious tasks are not very fun. Now things still have a good depth to them but without having to go all ocd over some of the particulars. Leaving more room to think about the big picture. Thats one of the ways I look at civ 5. Its much more a big picture game then 3 or 4, which were much more micromanagement based game styles.

Reply #95 Top

Quoting Nesrie, reply 92

Wow. It looks like there was some sort of developer handbook passed out in the last few years titled how to fk up multiplayer games in as many ways as possible. How unfortunate.
End of Nesrie's quote

We really do seem to be going backwards on MP, particularly in TBS games this year. It's particularly sad in the case of co-op, where shooters are getting better at it and strategy games are going backwards in a hurry.

Reply #96 Top

Quoting Tridus, reply 95



Quoting Nesrie,
reply 92

Wow. It looks like there was some sort of developer handbook passed out in the last few years titled how to fk up multiplayer games in as many ways as possible. How unfortunate.


We really do seem to be going backwards on MP, particularly in TBS games this year. It's particularly sad in the case of co-op, where shooters are getting better at it and strategy games are going backwards in a hurry.
End of Tridus's quote

You know, I've noticed this too. I play FPS games and enjoy them fine, especially because of co-op games like L4D and Borderlands, but FPS has never been a genre I would consider at the top of my list. My group and I have been playing these because the MP experience is pretty much painless, works great and all our strategy titles are flaking out. It's rather unreal. Hell even the RPG's are abandoning co-op. And then these developers/publishers want to know why these FPS games sell like hot-cakes but refuse to listen. I guess it's because every time there is an MP thread in games like Elemental and Civ V there is some jerk who jumps in and say don't ruin SP, or stop using up resources for MP. As if there aren't a million other threads out there already talking about SP.

After Majesty 2, Elemental, Patrician IV, and now Civ V, I don't trust these genres do anything right with MP anymore, and just won't be buying early on in the genre anymore. I'll move them where the FPS games used to be, consumed only at bargain prices.

Reply #97 Top

I think it's just gotten to the point where the number of people who are willing to play a very long drawn out turn based multiplayer strategy game (particularly one that does not have simultaenous turns) is a very small niche. When most people want a game that they can play with their friends they usually want one where they don't spend much more time waiting around for their turn then playing. I must admit that while I used to quite happily play some games like that (with strict turn time limits) I no longer really want to either.

People on the other hand love to play cooperative or competitive games where they they can constantly be in the action, which is why there has been such a surge in MP shooters and the like. RTS is also a quite popular field for it. But even if a game like Civ  or elemental managed to get the multiplayer working flawlessly, the number of people who actually were willing to play it would be a fairly small demographic compared to the number of people who buy something like modern warfare for the multiplayer. This is why companies don't spend a lot of resources on it.

Reply #98 Top

Songhai, or however is spelled, was a Western African Civ. I suppose you might discount it because it was Muslim, but I think it counts.

 

I haven't tired multiplayer yet, but Civ 4 was TERRIBLE for people dropping the game whenever they had a bad few turns. I don't think I had a single game where someone didn't drop out.

Reply #99 Top

TBH I don't know why anyone would want to play a game like civ with strangers.

Reply #100 Top

TBH I don't know why anyone would want to play a game like civ with strangers.
End of quote

tend to agree.