How to fix the current problem of bows hitting 100% of the time
I posted this in Heavenfall's bigfix thread, but figured I would post it here too.
Create a file called Whateverthehellyouwant.xml and stick thees lines in there:
- <?xml version="1.0" encoding="iso-8859-1"?>
- <Spells>
- <DataChecksum NoParse="1">
- <Ignore>DisplayName,Description,IconFG,IconBG,IconColor,SoundFX,ParticleEffect,EffectScale</Ignore>
- <Translate>DisplayName,Description</Translate>
- </DataChecksum>
- <SpellDef InternalName="BasicBowAttack">
- <GameModifier InternalName="ArrowDamage">
- <Calculate InternalName = "MinValue">
- <Expression><![CDATA[[Value]*.2]]></Expression>
- </Calculate>
- <Calculate InternalName = "MaxValue">
- <Expression><![CDATA[[Value]*1]]></Expression>
- </Calculate>
- </GameModifier>
- </SpellDef>
- </Spells>
You can mess around with the numbers if you like. It's fairly straigtforward. But this will at least generate a range of damage instead of 100%.