Credit where credit is due
I would just like to thank the devs for rising magnificently to the occasion on the matter of theis whole 'Champion' debacle - a 1 day hotfix is demonstrative of a company that cares about its customers.
On a side note I would question the realism of merchants requiring food, food is used by houses as people take food home to eat - why must the merchant supply food to his home and his workplace? If you are trying to limit the number of merchants by tying it to food, why not just decrease the amount of gold they produce and allow those who only get 1 food source for the first 100 turns to exploit their most limited resource to the full?