ClaytonHollowell ClaytonHollowell

1.08 Two Steps Forward, Three (Four or Five?) Steps Backwards

1.08 Two Steps Forward, Three (Four or Five?) Steps Backwards

1.08 has turned the game into an utter wasteland, wholly unworthy of playing on. There's no resources out there to make building a city by worthwhile, but that's ok, because there's no way you can afford building anything like a city.

You can't afford to research crap because there aren't any libraries out there anymore, and you can't pay for studies. You can't pay for studies because you can't afford to waste your mind numbingly scarce food resources to get gold (really one precious, precious food to get 1 measly little gold). I'm well over two hundred turns in and there hasn't been a single metal resource to be found anywhere, but I couldn't afford to build any fancy troops with metal weapons or armor anyway, because I'm not earning enough gold to equip more than one party of anything anyhow.

 

There is literally NO REASON TO ACTUALLY BOTHER PLAYING THE DAMN GAME ANYMORE

18,029 views 30 replies
Reply #26 Top

This isn't a suggestion, is it?

And I'm really puzzled, in my game it's raining ressources. Well ok it's in clusters, but not that much 'emptyness'. I was able to get 3 gold mines before turn 100. And this is on a medium map. This is without the tech that unlock goldmines.

Maybe your map had an issue when seeded.

Better luck next time!

Cheers,

V

 

PS: Makes me think of Civ games where you just... couldn't... get... iron... D:

Reply #27 Top

Quoting Vhorthex, reply 26
PS: Makes me think of Civ games where you just... couldn't... get... iron... D:
End of Vhorthex's quote

LoL yep!  Worse is the trifecta fail of no copper, horse, iron.  And ultimately just as bad, is not finding rubber or oil within reasonable reach.  Some of those games were epic fun though.   Others were just a pain in the arse.  Some were simply a lost cause and reason to roll a new map.  Overall, I liked the variety of the RNG resource placement.

Reply #28 Top

Did you take out the map seeds to play random seeded maps and forget to put them back? I've started a few games now with the 1.08 update and had quite a bit on the map. It does sound like a bug or something. Have you tried making a few more games and seeing what happens?

Reply #29 Top


1.08 has turned the game into an utter wasteland, wholly unworthy of playing on. There's no resources out there to make building a city by worthwhile, but that's ok, because there's no way you can afford building anything like a city.

You can't afford to research crap because there aren't any libraries out there anymore, and you can't pay for studies. You can't pay for studies because you can't afford to waste your mind numbingly scarce food resources to get gold (really one precious, precious food to get 1 measly little gold). I'm well over two hundred turns in and there hasn't been a single metal resource to be found anywhere, but I couldn't afford to build any fancy troops with metal weapons or armor anyway, because I'm not earning enough gold to equip more than one party of anything anyhow.

 

There is literally NO REASON TO ACTUALLY BOTHER PLAYING THE DAMN GAME ANYMORE

End of quote

I think I had a different experience.  I successfully set up 4 growing cities before running low on food.  This isn't much of a surprise, as I played Empire and they have difficulty finding food.  However, low and behold, my opponents had food.  Conquering time.  After culling those conquered cities down to only a few houses, I was able to expand one of my cities to Level 5, and two others to level 4.  The rest I kept at 3.  You only need one Level 5 city.

Metal was difficult.  I am of the opinion it should be.  You use it to make a couple catapults and you'll walk all over your opponent.

I had 3 Lost Libraries.  At the end game I discovered 2 more.  I had 30+ research and flew through the tech tree.

I actually like the scarce resources.  It makes you feel some desperation when you overextend yourself.

Reply #30 Top

I've figured that it is some kind of bug. After several restarts (and reboots), I got maps with resources. I wasn't kidding about there being zero resources (literally, ZERO), though.

 

I had thought it might be something they had changed in gameplay at first, because of the mention of "lower resources per 1000 tiles" in the change log.