[1.08] Some civ traits (like both of Pariden's traits, "Civilized" and "Influential") not working
"Civilized" claims to lower the cost of establishing settlements, but so far as players have been able to determine, at least in 1.07, settlements don't cost anything except a Pioneer ... this trait has absolutely no in-game effect. Maybe this could be replaced, now that you're going to make the Merchant, etc., cost resources to make those building maintenance requirements lower (maybe 25%?) "Influential" also does not seem to have any in-game effects, either.
Other players, what other traits do you know do not have any in-game effects?
(And no, I don't have 1.08 available yet, just thought I'd post this on the list for the next update since it wasn't mentioned in Frogboy's changelog)