Axing Adventuring
Hello Everyone!
I've played a bit of Elemental (bought at launch) but I've been a tad too busy writing and working to spend much time with it. Que sera sera, thats what getting old is all about, I suppose.
One thing that seems strange to me is the way the adventuring tree works. Your science nerds spend all their time learning what heros and champions are, and their work results in stronger monsters in the countryside.
It makes much more sense to me that actually adventuring would lead you down the adventuring tree. Find a few level 0/1 adventure locations, progress to level 2, monsters get harder, new locations open up, then progress to level 3, and so on. In that way, your ability to actually adventure is what would progress your adventuring. Just a thought, as I found the "science of adventuring" (adventurology?) to be rather obtuse and unintuitive.
Cheers