[Tactical Battles] What bonus should a flanking attack offer?

Attacking a defending unit on a side or rear flank should offer the attacker a bonus? What should this bonus be?

D = Defender, R = Rear Flank, S = Side Flank, F = Front (side of the First Attack), FA = Location of First Attack

Example 1: Where the first attack is from the tile to the right of the defender's square.

R-S-F

R-D-FA

R-S-F

1. Should the defender be required to make a morale check and if they fail the check they 1) panic 2) can't counter-attack and 3) move to flee the battle field.

  • Side attack = morale check at a 25% penalty
  • Rear attack = morale check at a 50% penalty

2. Should the defender suffer an armor penalty for the duration of that attack.

  • Side attack = 25% reduction to the defenders armor. (4 becomes 3, and 8 becomes 6)
  • Rear attack = 50% reduction to the defenders armor (4 becomes 2, and 8 becomes 4)

3. Or should the defender's counter-attacks be limited?

  • Side attack = 1 counter attack vs the attacking flanking unit that turn
  • Rear attack = no counter attack vs the flanking unit that turn

 

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