Fenrirw0lf Fenrirw0lf

So do most people think the spell schools should be more limited?

So do most people think the spell schools should be more limited?

I made my first sovereign and gave him 3 schools of magic, only after looking at the premade ones did I notice they all had all the spell books available.  So to stay competitive I remade my sovereign with all the spell books.  I know other people had mentioned other ways of limiting the amount of spell books available to everyone.  I think its something that at some point needs to be addressed however not necessarily an immediate concern except maybe on multiplayer.  I was curious on hearing more ideas people had on it.  I'm sure there are those who are fine having access to all the books from the get go and I would enjoy hearing their reasoning as well.  Mixing one or two things I've heard others say I think either increasing the amount of points each successive book on a custom sovereign costs to get goes up far more, or limiting it to say 2 schools from the get go with needing quests or researching other schools of magic as the game progresses.  I thought I had also heard that originally you needed the appropriate shards to use that school of magic.  I don't know if that was true or i mixed things up a bit.  This also sounds like a good idea, except for the fact that you would need to give the sovereign some magic to begin with.  So maybe he can choose 1 or 2 schools to already be able to use.

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Reply #26 Top

What spells would you remove?
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For starters, Hurricane.  I have yet to find a tactically useful way of teleporting a unit to a random square somewhere on the battlefied.

It's also annoying that this useless spell is the Air Elemental's special ability.  Titan's Breath, which actually is quite useful (particularly if you have archers) should be there instead.