[IDEA] Kingdom Transport Service

i've read a few concerns about the use of the Teleport spell, and how it can be abused or too overpowered... my idea would be to implement a mod that removes this as a spellbook entry, and instead provides a researchable option for a new building type - the Kingdom Transport Service (or something more aptly named).

the rough idea is to have the player research for this building type, and once available, it will allow any unit (or units?) to transport from City A to City B... requirements would be:

  • city level
  • research the building type
  • having the building type available in both locations
  • associated cost per transport (materials, or crystals, or...)

before i dive headfirst into the XML, does this seam like a feasible scenario? is this even possible given our current knowledge of the games mechanics?

3,777 views 2 replies
Reply #1 Top

Sounds great! Not sure if it possible right now, seems like it have to work like Teleport spell but applied to the building somehow. There is GameModifier in Teleport spell:

 

<GameModifier InternalName="TransportUnit">

 <ModType>Map</ModType>

 <Attribute>TransportUnit</Attribute>

</GameModifier>

 

Maybe it can be used with a building instead of spell?

Reply #2 Top

/me emerges from the code trenches

thanks pasha!

/me returns from whence he came