Why Negative Income ?

I've been meaning to ask this for awhile as to why there is negative income in the game, I always see this with the computer controlled opponent to me if you have negative income that means you can't paid for something you already have.

If that's the case then units that require payment should be discarded or if a building is using money to exist should be sold until a zero balance is obtained.

13,254 views 12 replies
Reply #1 Top

You have way to many warrior units trained...... delete some of them and you will nto be losing money each turn now.

I had same thing happen to me so i took away a few warriors after a bit battle and then I went from =32 gold to +92 gold or something

Reply #2 Top

I've seen AI factions go so far into the red they would have to sell their entire empire off. Fifty turns into an arms race, faction X now has -6783 gildar, for example. If they can't manage their economy, they should have to deal with revolution in the ranks... soldiers razing cities and wandering the wilderness as bandits, armies turning on their sovreign, that kind of thing. Afterall, sovreigns are supposed to attract settlers because they are bastions of hope in the blighted darkness of the world, not just because they are powerful. If it was all about power, everyone would be troll food or slaves to sand crawlers.

 

Maybe set up a system that works with dynasties, if you go into the red you have a timer before one of your offspring creates a splinter group, takes a major city, steals some of your units, and starts attacking you with them. This would make for a much more interesting "immersive" feel, and add some coolness to the Dynasties system that makes it more like real mideval europe.

Reply #3 Top

They have mentioned the bug.  You can only have as many troops as you can afford, they can go crazy.  It actually made my last game really fun.  I had to fight an claw just because of how many troops came pouring at me.  I finally noticed my gold count was going down.  I got rid of a couple troops and all was good.

Reply #4 Top

So what happens if you ever run out of gold? (it's never happen to me) are you still allowed to train units? & as far as the AI being allowed to do this does that make gold vaule for them useless, as they can get whatever they want, wheather they have the money for it or not.

I mean for me this kind of breaks the game economy

Reply #5 Top

You can't train units if you lack the gold, as troops require gold to build in addition to gold to maintain.

Reply #6 Top

I think I read somewhere on the forums that us as players will eventually lose troops if we go into the red.  We definitely cannot make any more troops.  It seems the bug was fixed for players but not the AI .  They go red, way red in some cases.  I like to think of it as the evil Fallen driving their citizens into conscription.

Reply #7 Top

Quoting Chibiabos, reply 5
You can't train units if you lack the gold, as troops require gold to build in addition to gold to maintain.
End of Chibiabos's quote

So if AI does not have this restriction the idea of them using money is useless, because they can build as many units as they want go in the red & not have to get rid of units to come to a zero balance.....what's stoping the AI from making units every turn, we can't keep up with that !!

 

Major bug...needs to be fixed for game balance.

Reply #8 Top

The current game that I am play my last opponent is well into the red.  I don't think the negative gold has been fixed.

Reply #9 Top

Quoting Hozy, reply 7



Quoting Chibiabos,
reply 5
You can't train units if you lack the gold, as troops require gold to build in addition to gold to maintain.


So if AI does not have this restriction the idea of them using money is useless, because they can build as many units as they want go in the red & not have to get rid of units to come to a zero balance.....what's stoping the AI from making units every turn, we can't keep up with that !!

 

Major bug...needs to be fixed for game balance.
End of Hozy's quote

 

What they should do is upgrade AI production (on all things) on the basis of game difficulty, ex:

riduculous: AI multiplies by 10 the amount of gold gotten from mines (and other sources) in relation to human player.

hard: multiply by 8 ...

medium: .. 6 ...

average: .. 4 ..

easy: .. 2 ..

And otherwise require the same restrictions as the human (i.e. AI doesn't have the gold, materials, crystal, then it can't buil the unit).

Reply #10 Top

That's a common thing while conquering AI cities. First thing I do is demolishing huts and tech research buildings.

Reply #11 Top

Another problem with negative gold is trying to make trades.  If I have 8000 materials like I do in my current game, I can't trade with them because they have no money.  The trade balance goes haywire.

Reply #12 Top

BTW this problem/bug is in Civ 5 in case you were wondering, I am not sure what the AI is doing to cause this problem but it seems to be difficult to manage : D