Am I missing something? My character sure is...

(cambat is pointess after gaining level)

This is a weird problem, but annoying as hell. I was playing a mincer, or whatever they care called. (sorry, I forgot.) I focused on spells, picked Fire and Warlord when creating my sovereig, so I would start with two (rather useless) soldiers and a few spells. When I started the game, I was placed right between a spot of fertile land, a gold mine and a marble mine. Yay! But building cities are boring, so I wandered around and had some fun for a while. I got in several fights, but my thrusty firedart did short process of most of the enemies. If someone survived, the two soldiers finished them off. They never had more than two or three hitpoints left anyway by the time they were within rech. Then I gained a level...

I have no idea what happened, but as soon as I hit level 2, the game was unplayable. Or to be precise, the game runs fine, but combat is pointless. I pretty much insta-killed wolves with my firedart at level 1, but at level 2, I didn't stand a chance against a lone wolf? I met my first highwayman, and although my stats were much higher than his and I had my sovereign, a mercenary and the two soldiers I started with against a lone highwayman, I didn't stand a chance because I kept missing all the time. I wasted all my ammo on a single enemy without hitting him even once. My soldiers attacked too, but they hit him twice. Literally. I didn't try Auto Resolving comat, but then again what's the point in that? Might as well get a car game and put on so many assists and guides that the car literally drives itself. Hehe.

Is this a bug, or am I missing something vital?

I have a quad core something with 2.67GGz, 4GB RAM, a Radeon HD5830 and Windows 7 64-bit.

8,760 views 18 replies
Reply #1 Top

not really a bug.  the game just needs a dramatic rework in many areas, including combat.

Reply #2 Top

... forget it, you can't play it as rpg ...

armies getting terrible powerful ...

playing some time in a sandbox game and now I am level 8 and bought from my cities also level 8 (broadsword, leather armor) ... he is cannonfodder for the 12 men squads ... and you couldn't hide on the map !

so best spells are that to support your troops or freezes that 12men squad so your troops could cut them down ...

I have now 8 elite 4men squads with 4 level 8 characters, all magic users, and have big problems with the enemies, which already have 12 men squads ... but with fear and stupid ai ... they always want to cut down the weakest hero first, doesn't matter where he is on the field ... so building a street to him, flanked with my troops and fear that is it !

The problem is that game needs a lot of tweaking and balancing ...

sorry to say, but how you want to play it, will not be possible !

Reply #3 Top

It's not a bug? So I am supposed to miss 90% of the time and don't stand a chance against a weak enemy?

Reply #4 Top

they are currently working to rework combat.  (maybe fixed by tuesday?[cross your fingers])

like i said: not so much a bug as it is a flaw...if that makes sense. 

Reply #5 Top

Yeah, a flaw makes some sense. "It's not a bug, it's a feature."  :)

I tried to restart and create a sovereign all over again, and this time I got a few funny results. If I had only the sovereign, I can't enter combat mode at all. All the fighting takes place automatically on the map. To compensate, my sovereign hit the enemy so hard he flew backwards and landed in the next square. Not bad for a spellcaster. :D When I have more characters, I can enter combat mode as usual, and this time I made it up to level 3 without missing much.

I did find another weird flaw, though. I found a woman calledLita, and she agreed to join my empire and teach me everythng she knew about the arcane and spells for a price. Except when she joined, she can't can any spells at all?

"If you pay me, I will join you. And as a bonus, I would teach you everything I know if I could."
"What do you mean? Are you bound by an oath or somehting?"
"No, I... um... don't actually know anything... But if I did, I would tell you!"

:grin:

Reply #6 Top

I did find another weird flaw, though. I found a woman calledLita, and she agreed to join my empire and teach me everythng she knew about the arcane and spells for a price. Except when she joined, she can't can any spells at all?

"If you pay me, I will join you. And as a bonus, I would teach you everything I know if I could."
"What do you mean? Are you bound by an oath or somehting?"
"No, I... um... don't actually know anything... But if I did, I would tell you!"
End of quote

She has arcane research.  You will learn spells faster.

As far as missing, there needs to be a little more of a revamp on how effective magic is.  I think Boogie mentioned in the comprehensive list.  They also mentioned some general balancing.  Right now one of the best things to do is get large groups of archers.

Reply #7 Top

Quoting NorseDude, reply 5
I tried to restart and create a sovereign all over again, and this time I got a few funny results. If I had only the sovereign, I can't enter combat mode at all. All the fighting takes place automatically on the map. To compensate, my sovereign hit the enemy so hard he flew backwards and landed in the next square. Not bad for a spellcaster. When I have more characters, I can enter combat mode as usual, and this time I made it up to level 3 without missing much.


End of NorseDude's quote

there is a setting to change the threshold for auto-calc battles.  i keep mine at 0 so that it always gives the choice.

Reply #8 Top

Thanks, I don't have a problem with auto-battles when it's just one on one. I do need to control bigger battles, though.

As for Lita, I just think it's weird a person who studies the arcane can't cast spells. It's like a gunsmith who can't shoot a gun.

Reply #9 Top

It is normal that no NPC is able to cast spells at the start: the lore of the game explain that the Titans have drained all magic from the world into the Shards, and channelers are humans with a natural talent from using the magic from the shard themselves. Even if you don't controle any shard directly, your channeler is still able to get some magic from distant shards, it's just that if you can get a direct link to one it will be more powerful.

 

That's why your sovereign is both one of the only being still able to cast magic in the world, while not knowing many spells at the start of the game.

 

 

Reply #10 Top

As for Lita, I just think it's weird a person who studies the arcane can't cast spells. It's like a gunsmith who can't shoot a gun.
End of quote

 

Lita is the one who prospects for the ores and minerals, the Sovereign is the one who smelts the metal to craft a gun, and creates the gunpowder to power the projectiles.

Reply #11 Top

I see what you both mean, but you are both missing the point. The sovereign is the only one who can cast magic at first, but that's because they needed to balance the gameplay. The story was made for the game, not the other way around. Or in plain english, they shouldn't let the NPC's be able to study magic if they can't allow them to use magic.

Rath, your example made even less sense. No offense. I didn't mean Lita or the sovereign was a gunsmith. I meant it more literally. If you are a car mechanic, wouldn't you be able to drive a car? If you were a baker, wouldn't you be able to find your way around a cook book? And if you studied magic, wouldn't you be able to use it? (if magic was real, of course.)

But this is quite off-topic, and I wasn't too serious in the first place. It was pretty silly that she tried to teach me something she doesn't know, but it's not a big deal.

Reply #12 Top

Lita knows the processes of magic--or, at least is able to research them--but she doesn't have the innate power to actually cast spells.  Only the sovereign does.  It's like a person who can't speak.  He/she might be able to write excellent speeches, or help someone else to do so, but wouldn't be able to deliver them

 

However, if the sovereign casts the spell "Imbue Hero," he can grant the hero casting ability--at the cost of losing some of his own power.  So, it would be possible for Lita--or any other hero--to begin casting spells.

Reply #13 Top

One way to look at Lita is that she's one of those Ivory Tower University types, who can talk a good talk about how to theoretically do something, but if put out in the real world would be helpless to actually get it done ;)

Seriously, your point is valid.  It's an example where gameplay trumps 'logic'.

I wish the type of strategy you tried was viable. 

I've been trying a very strong sov + imbued family (wife and 4 kids) + many champs (and a good number imbued) + summoning, with few cities and few normal troops strategy.

Those summoned earth things with their AoE rock spells that are castable up to 3 times before their mana runs out sure do help a lot, plus the fire summoning things have some fire spells.

A party comprised of the sov, wife, and 4 kids (all casters with decent AoE spells and lots of essence), plus a half-dozen of those earth summoning things, does pretty well, especially when I'm the attacker so get to act first.  Problem is, I'm not sure how far into the game this'll be true.  I've only made it to late early game, or early-middle game so far in 1.06 and 1.07.  Facing those super-duper 12 person units with maxxed out gear may be more than my stack can handle.  I've already run into an enemy sov and he was darn near impossible to hit with my spells, and he wasn't in maxxed out gear.

Reply #14 Top

Quoting NorseDude, reply 11
The story was made for the game, not the other way around.
End of NorseDude's quote

 

Actually, from what I've seen and read, it IS the other way around. Brad has been dreaming up the lore for a long time and figured a game would suit the world well.

Reply #15 Top

Using domination and confusion will turn a small weak looking army into one that can kill alot of creatures.

Reply #16 Top

Quoting thisisretarded, reply 1
not really a bug.  the game just needs a dramatic rework in many areas, including combat.
End of thisisretarded's quote

This is the best and most concise way to put it. You, the OP, and this is who I mean as 'you' despite quoting another, would be surprised how many times you can miss, even when the enemy unit is peon-esque with a 0 defence rating. That said, enemies do seem to get remarkably strong for their level even when there is just one.

This game seems to function on several interesting premises and I can't say that I disagree with them:
-your sovereign is only as strong as the kingdom he founds;
-your sovereign must found a kingdom, after all that is who you are playing -the sovereign and not some secondary-character NPC;
-you are only as strong as what you research;
-unlikely means neigh-impossible at times and if you are not in a strong, balanced position there is no sensible reason why you should waste turns beating your face against a wall to unlock an unlikely upgrade, viz. don't waste valuable time/resources you don't have;
-you are not God, but you can become a demi-god of sorts (strong as all hell) much later in the game with proper planning, equipment and/or spells;
-demi-gods are not God and will lose against a proper army;
-your kingdom is your safety net, properly tend to it because when you 'die' that's where you go until every last city is gone.

I hate to be the bearer of bad news, especially in a sandbox (God, I hate that word, it's so overused!), but you seem to be playing the game incorrectly. What I mean by this is that you don't seem to be following the few basic premises that this game functions under or at least don't fully understand them. Granted, there is a good bit to be done in terms of making this game a true finished product but that doesn't seem to be the issue here. You seem to want something much more fast-paced and combat intensive, so I highly recommend Dawn of War II. I play it infrequently but it is damn good fun and may be a better fit for you.

Reply #17 Top

Quoting Hrothgar, reply 12
Lita knows the processes of magic--or, at least is able to research them--but she doesn't have the innate power to actually cast spells.  Only the sovereign does.  It's like a person who can't speak.  He/she might be able to write excellent speeches, or help someone else to do so, but wouldn't be able to deliver them

 Actually magic often use a vocal part, so if you can't speak, you can't cast most types of magic. It's like a blind person learning to read. He can read and write quite well, but only that dot-language thingy he can read with his fingers. Sure he understands english quite well, but if he can't see the actual letters, how can he read?

However, if the sovereign casts the spell "Imbue Hero," he can grant the hero casting ability--at the cost of losing some of his own power.  So, it would be possible for Lita--or any other hero--to begin casting spells.
End of Hrothgar's quote

Quoting impinc, reply 14

Quoting NorseDude, reply 11 The story was made for the game, not the other way around.
 
Actually, from what I've seen and read, it IS the other way around. Brad has been dreaming up the lore for a long time and figured a game would suit the world well.
End of impinc's quote

Even worse. That means they knew fully well that Lita can't cast magic when they let her be a magic user. ;)

@Grump: No offense, but what are you talking about? I'm not God, so it makes sense that my sovereign can't hit anything when he gains a level?

Reply #18 Top

Lita can become a good magic user if you imbue her with essense, as she has already good INT from the start. But I agree with NorseDude as I, myself feel that it's funny for someone learn magic while he / she can't really cast magic. Not only that, their (lore master) history mentioned that they could do some magic trick from the beginning.

As long as I know, the combat mechanic is work like this : The Attacker Att against the defender's Def. It give some random calculation, but not too random. If you ATT is weaker than the enemy Def, you will do a lot of MISS attack to the enemy. Also Strength has great deal of att modifier too. So higher STR will help with combat.