[Gameplay] The tactical combat AI SUCKS
Hi,
I only ever use auto-resolve if I know I have a major advantage, otherwise the stupid AI might kill my sovereign. There are two extremely
simple rules the AI devs need to implement:
- The unit with the highest attack should attack first - against the opponents unit with the highest attack / potential to do harm
- If defending, wait for the attacker (melee) to approach and make sure the defender gets to strike *first*
Example:
My army has 3 heroes and a squad of dragons. I attack a lvl 5 troll in the wilderness (single creature). If I play myself I'll select my dragons and roast the troll. Battle over. If auto-resolved, my sovereign (att 16, def 24) rides gloriously into battle against the troll (att 130, def 40), hits one strike, most likely misses, and gets pulverized by the troll. THEN my dragons roast the troll ..... very smart.
regards,
T