Salutations fellow elements!
Now, I would have posted this in the mod forum, only I'm pretty sure that doesn't get a whole lot of dev attention. Basically, I want to know what parts of the Elemental engine will be exposed via APIs? We already know there's an AI API in the works which is always nice, but those of us who want to take an axe to the core mechanics of the game know that AI must be built around the rules of the game.
Personally I'd like to get my hands on a tactical battle API, I've already got nearly 40 pages on what I'd do if I caught that baby alone. Be it modifying damage or hit calculations, modifying the way morale is handled, changing the way the battles themselves play out, I've got it scoped!
Obviously I would love to get my hands on every API possible and enact wide sweeping reforms throughout the land, until the millions of bits that make up elemental worship me as lord and master! But there's also another point. See, I'm a diehard C++ programmer and prefer it, despite its flaws, to any other language out there, so what I'm asking is could you maybe release certain APIs, which would normally be too time critical for python, as C++ APIs?
Anyhow, enough of my megalomaniacal ravings, I'm going back to my box, ciao!
Fiachna