resource revealing techs
techs that reveal resources seem to only produce new resources near towns you have already established. this is...stupid. it means that researching them early is counterproductive. that in order to really benefit you should only research them once you have run out of room to expand. why should someone be penalized for researching something quickly? my first round i research the food reveal tech. At first i thought it was great! both my cities had an extra food tile! both! but then as i explored i could not find food anywhere else. granted that i have not had food problems since then, but i have noticed the same results with the other resource reveal techs as well.
why not simply spawn all resources at the start and then reveal them only to players that have the research?