Like some of your suggestions.
You might like some of the ones I suggested in this post: https://forums.elementalgame.com/394749
Right now I feel that the Sovereign Creation is not good for making a truly focused Sovereign.
Hmm Would Like to have a Skill Tree: Set form to pick from at Creation:
Such as: Skill picks at every 2 Levels: 2,4,6,8,10,12,14,16,18,20,...ect...
Skills unlock at certain Levels, you get to pick one every so many levels.
Most skills require the previous one in that skill family
Warrior Ethos: You are a natural born warrior, Skills in combat come naturally to you.
Skills:
Level 1: acquired at Lvl 2
Combat Stances, Block, Heavy Strike, Pain Tolerance, Defense Training, Attack Training, Enemy Weakness Humanoid, Fent
Level 2: acquired at Lvl 8
Improved Combat Stances, Block and Counter, Crippling Strike, Improved Pain Tolerance, Imporved Defense Training, Imporved Attack Training, Enemy Weakness Beast, Impoved Fent
Level 3: acquired at Lvl 16
Advanced Combat Stances, Preemptive Strike, Devastaing Strike, Advanced Pain Tolerance, Advanced Defense Training, Advanced Attack Training, Enemy Weakness Magical, Advanced Fent
Level 4: acquired at Lvl 24
Legendary Combat Stances, Preemptive Strike Block and Counter, Legendary Strike, Legendary Pain Tolerance, Legendary Defense Training, Legendary Attack Training, Legendary Enemy Weekness, Legendary Fent
Combat Stances:
The Focusing on how to hold your body to react to the battle field conditions. Improving Attack or Defense.
Aggressive Stance: + 50% attack -50% Def
Balanced Stance: The Basic combat stance
Defense Stance: -50% attack + 50% Def
Improved Aggressive Stance: + 75% attack -50% Def
Improved Balanced Stance: +10% attack +10% Def
Improved Defense Stance: -50% attack + 75% Def
Advanced Aggressive Stance: + 100% attack -50% Def
Advanced Balanced Stance: +15% attack +15% Def
Advanced Defense Stance: -50% attack + 100% Def
Legendary Aggressive Stance: + 150% attack -50% Def
Legendary Balanced Stance: +20% attack +20% Def
Legendary Defense Stance: -50% attack + 150% Def
Block skills:
Block: The skill to stop your opponents blow instead of countering your oppents attack.
Block Counter: The skill to block your opponents attack and counter attack instantly.
Preemptive Strike: Based on the skill of blocking you stop your opponets attack by stiking just before they can.
Preemptive Strike Block and Counter: Striking, before your opponets first blow, blocking the following attack and countering in one instant.
Strike Skills:
The Skill of Delivering extreamly powerful attacks by fuleing your attack with your essence.
Heavy Strike: +200% attack , Uses 1 Mana
Crippling Strike: +300% attack, Uses 2 Mana
Devastaing Strke: +400% attack,Uses 3 Mana
Legendary Strike: + 500% attack, Uses 4 Mana
Pain Tolerance:
The ability to shrug off or ignore physical injury.
Pain Tolerance: All damage is reduced by 1
Imporved Pain Tolerance: All damage is reduced by 2
Advanced Pain Tolerance: all damage is reduced by 3
Legendary Pain Tolerance: all damage is reduced by 4
Defense Training:
Intensive Training to improve Defensive skills
Defense Training: Def + 1
Imporved Defense Training: Def+ 3
Advanced Defense Training: Def + 5
Legendary Defense Training: Def + 7
Attack Training:
Intensive Training to improve Offensive skills
Attack Training: Att + 1
Imporved Attack Training: Att+ 3
Advanced Attack Training: Att + 5
Legendary Attack Training: Att + 7
Enemy Weakness:
The study of weakness of defrent body types: + 50% damage vs That Type of Creature
Humanoid: Man and like Creatures
Beast: The creatures of the wild
Magical: Creatures Summoned forth or Greater Monsters Ie Dragon Kind
Legendary: Improved damge to +100% vs all types
Fent:
The Skill of making your adversary react to a fake attack allowing you to get a strke in un-opposed.
Fent: 4% chance
Imporved Fent: 8% chance
Advanced Fent: 16% chance
Legendary Fent 24% chance
Lol This is all I can think of before I have to get to work.