There is so much not detailed ..

I like the game, I enjoy the game even as.. diminished, as it is. The trouble I'm having is all the little details not explained.. Primarily, building territory improvements. I thought building a city would apply a link to all developed resources within 5 tiles of the center city tile. So far this has not always proven to be accurate. Like certain improvements will link at farther than 5 tiles (Libraries), other will not link unless apparently physically attached to a city (Scenic Views)..

 

How am I supposed to know, what kind of requirements are necessary to get a thing to link? I mean seriously, add this to the oversight pile please. Add some visual Zone of Control from cities to denote the area in which resources will link to that city, or properly detailed tool tips stating the conditions which need to be met to achieve a link to a city (ie if it needs to be attached, or max range from the city center, or possibly what city it would attach to if developed).

6,570 views 4 replies
Reply #1 Top

Welcome to stardock games, love them dearly, but the lack of documentation is a trend with them. So just makes for a more rugged learning curve.

Reply #2 Top

There's learning curve then there oversight.. This falls into oversight as choosing where to build a city or what resources to bother developing is a major tactical componant. Having the 'Rule' vague and confusing takes away from the other aspects of the game.

Reply #3 Top

Like I said welcome to stardock games. Every one of them is like this.

*edit: as in vague on alot of things*

Reply #4 Top

They need to hire professional document writers for the future cuz lack of basic game play knowledge sucks.