Creating a damaging tile-linked effect

One of the spells I would like to create is a tactical spell that modifies a tile to damage an enemy or friendly unit when the unit enters the tile.  Anyone know if this is possible?  Obviously we can tag effects to tiles, as the Rockslide spell in the Earth spellbook shows, but I haven't been able to figure out if a damaging effect is possible.

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i think this is possible as a trigger in the map, when a player enters a specific tile you calculate the current hp subtracted by whatever you want the tile to do, however I do not know how to link it to a spell yet, I could see some useful things like wall of brambles slows any unit over it by 2/3's and deals 5 damage per turn to a unit is on the wall. Sounds interesting.