[Idea]Making shops more interesting
This is my first post on these forums, so yay!
Now onto the topic.
I was just reading through some of the posts on these forums when I came up with an idea to make your kingdom's shop more interesting.
So let's say that you've just researched the tech which gives you padded armour. When you go to the shop you will only find a couple of pieces of padded armour; that could be a cuirass and a helm. However the next time you go to the shop you could find that a padded armband has been stocked, but they are out of helmets.
Now let's say you've researched the tech that gives you leather armour. When you go to your shop you'll find that their stock of leather armour is patchy: so they could have leather greaves but no other leather pieces of armour. BUT the full set of padded armour has been fully stocked.
The next time you go to the shop they could be out of leather greaves, but they have got leather helmets and armbands stocked. However they would still be fully stocked of padded armour.
This would gives a sense of advancement: people would be desperately trying to get the best bits of gear. So shops would struggle to keep those items in stock.
What I was thinking was to give shops some variability; in the same vein as random events.
So, what do you guys think?